NickyH
Bismarck with lipstick…
I'd like to know what you think about granaries when you play agri civs.
I personally build them (almost) everywhere when I'm not agri. I like to get my towns to grow as fast as possible.
Now I'm playing an agri civ for the first time in a very long time, and it seems like the extra food is enough to make me prioritize units or other buildings. Once my cities are at size 8 or 9, and I still haven't built a granary, it feels like a waste to build it, since the city will grow to size 12 quite soon anyway. And after I've reached size 12 I'll still pay for the upkeep for a granary. (Now when I think about it, I should start to sell my granaries once my cities are at size 12. Or does anyone see a downside to that?)
In the REX phase my settler factories got granaries though. That seems to me like the only option for agricultural civs as well.
Edit: I made the poll public, so everyone will see how you voted. It doesn't strike me as a sensitive question with need to hide one's vote.
I personally build them (almost) everywhere when I'm not agri. I like to get my towns to grow as fast as possible.
Now I'm playing an agri civ for the first time in a very long time, and it seems like the extra food is enough to make me prioritize units or other buildings. Once my cities are at size 8 or 9, and I still haven't built a granary, it feels like a waste to build it, since the city will grow to size 12 quite soon anyway. And after I've reached size 12 I'll still pay for the upkeep for a granary. (Now when I think about it, I should start to sell my granaries once my cities are at size 12. Or does anyone see a downside to that?)
In the REX phase my settler factories got granaries though. That seems to me like the only option for agricultural civs as well.
Edit: I made the poll public, so everyone will see how you voted. It doesn't strike me as a sensitive question with need to hide one's vote.