Great Merchant ability to produce Luxury Resources

UncivilizedGuy

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Toys Civ 6.png


I just read this in a Civfanatics thread and also on Reddit. Toys are a luxury that are produced by the Great Merchant John Spilsbury. Does anyone know of any other luxuries that are produced by Great Merchants? Are there any other requirements like building a Factory? Or does this only require the Merchant? Modders could run wild with this.

Edit: Ok this is listed in the Great People thread. Looks like we also get Jeans, Perfume and Cosmetics.
 
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Helena Rubenstein (Atomic era) makes Cosmetics
Levi Strauss (Atomic era) makes Jeans
Estée Lauder (Information era) makes Perfume

The Great people provide 2 copies that each give total 4 Amenities
 
Well one of the things I wanted from civ6 was the ability to create manufactured goods in the late game, this is good starting point, I'll say tho, that it would be interesting if other Great People could create other ammenities, I'm thinking Engineers creating machinery, Scientists creating electronics or antibiotics, and musicians creating records.
 
I'm puzzled by jeans being a luxury, rather than, say, a torture device.

I guess the cold war legacy of taking jeans into east germany or russia and trading them for all sorts of crap, but still. They're cheap sweatshop goods, not luxuries.
 
Well one of the things I wanted from civ6 was the ability to create manufactured goods in the late game, this is good starting point, I'll say tho, that it would be interesting if other Great People could create other ammenities, I'm thinking Engineers creating machinery, Scientists creating electronics or antibiotics, and musicians creating records.

It's easy to come up with modern merchants, engineers, etc. But ancient manufactured luxuries like Porcelain and Jewelry would be more difficult to connect to a merchant.
 
It's easy to come up with modern merchants, engineers, etc. But ancient manufactured luxuries like Porcelain and Jewelry would be more difficult to connect to a merchant.

Don't know about Oriental porcelain, but red-figure pottery in Greece, which was a major trade and luxury item throughout the Mediterranean world, is generally ascribed to 'Androkides' or 'the Androkides' Painter' - Androkides being the potter who developed the style at the very dawn of the classical period (500 BCE or so). Suggest then that some of the early 'amenities' - like Luxury Decorated Ceramics, could be obtained through a Great Artist rather than an Engineer or Merchant. - And, like Androkides, names can frequently be found for such Luxury items of trade.

In sheer volume and significance, the manufactured items that drove World Trade in the Industrial to Atomic Eras were, in rough chronological order:
Cheap Cloth and Clothing
Steam-Powered Machinery
Automobiles
Precision Machinery
Consumer Electronics

But in almost every case, the first nation to get to the product makes a killing on it, then as other nations/civs obtain the technology to produce them, the cash flow moves on, so having them dependent on a single 'Great Person' (even though Henry Ford - automobiles and Steve Jobs - consumer electronics come obviously to mind) is not really a good model for most of them: Ford and General Motors exported like mad in the 1930s to 50s, but have been fighting off imports since the 1970s, and for all Job's innovative design, there is a lot of consumer electronics product neither made nor sold by Apple - or any other USA-based company...
 
Xi Ling Shi for Silks, Hiroshi Yamauchi for Video Games? :)
 
Well one of the things I wanted from civ6 was the ability to create manufactured goods in the late game, this is good starting point, I'll say tho, that it would be interesting if other Great People could create other ammenities, I'm thinking Engineers creating machinery, Scientists creating electronics or antibiotics, and musicians creating records.
Maybe corporations will make a comeback in an expansion pack?
 
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