Odysseas_84
Chieftain
I am posting a GS version of this bug. I don't know if anyone is even reading these, but the great people point system is - still - broken in GS. I haven't played far enough yet to see if it is as severely broken as it was in R&F (where the subsequent great person's value might drop as much as ~60%!!), but already in the medieval era I got the first bugged values.
I assume that the first great person of a new era comes with some discount; maybe that's also unintentional and thus also a bug, but at least it can make some conceptual sense, as it can be a reward for the player recruiting the first great person of a new era.
However, the value of great people from the same era does not remain stable thereafter.
In this example, I am posting files demonstrating that a great writer in the medieval era costs 155 points, and after he is recruited, the next one costs 120 points. The 2 great writers are completely equivalent entities and there is no reason for the next one to cost less than the previous.
1.0.0.290 (405094)
I assume that the first great person of a new era comes with some discount; maybe that's also unintentional and thus also a bug, but at least it can make some conceptual sense, as it can be a reward for the player recruiting the first great person of a new era.
However, the value of great people from the same era does not remain stable thereafter.
In this example, I am posting files demonstrating that a great writer in the medieval era costs 155 points, and after he is recruited, the next one costs 120 points. The 2 great writers are completely equivalent entities and there is no reason for the next one to cost less than the previous.
1.0.0.290 (405094)