Draco84
Warlord
- Joined
- Mar 22, 2011
- Messages
- 244
I have a quick question,
On Marathon, is the Great Scientist supposed to provide 8 turns of science as it does on standard?
What effect does this have on settling vs bulbing? I found even after Plastics I was still Settling any non-jungle land, 8 turns of Marathon is equivalent to under 3 turns standard, does bulbing on Quick give you the equivalent of 16 turns?
side note, this game was set to Emperor Small Continents Huge Marathon (all but two civs were born on the same snaky continent which was disappointing)
any thoughts?
On Marathon, is the Great Scientist supposed to provide 8 turns of science as it does on standard?
What effect does this have on settling vs bulbing? I found even after Plastics I was still Settling any non-jungle land, 8 turns of Marathon is equivalent to under 3 turns standard, does bulbing on Quick give you the equivalent of 16 turns?
side note, this game was set to Emperor Small Continents Huge Marathon (all but two civs were born on the same snaky continent which was disappointing)
Spoiler :
any thoughts?