Hello all,
I'm getting back into Civ5/VP after about a year off and finding that I'm a lot worse than I used to be, or the VP patch is simply harder than it once was. I'm hoping to get some pointers and get back onto the right track. For reference, I used to play primarily on Immortal and would win maybe 50% of the time or so I think. I'm now playing on Emperor as that feels about right.
First, I'm currently trying to get a game going as Greece where I go Authority->Statecraft. I think choosing the right sequence of policies in Authority is probably crucial. I think my sequence should be:
Dominance (Science from kills)
Discipline (Culture from garrisons)
Tribute (Gold/Food from city expansion)
Imperium (Free settler)
Honor (Free units from every 8 population)
My reasoning is that early on I'm hunting barbarians so Dominance makes sense and Discipline seems like easy steady Culture. Later, Tribute comes online right around the time I start founding new cities and tile expansion becomes more rapid (Imperium feeds into that). Last, Honor makes sense later on when populations are nearing 16 (since you get the 8 pop unit no matter what). Is this the typical path for an Authority opening?
Next, I imagine waging early war is the right way to play Greece in order to capitalize on their Hoplites. After I've grabbed a couple decent city locations and spam Hoplites (with some other support units as well) I pick a target based on proximity, terrain, and how likely they are to be a pain. I've been able to conqueror a neighbor somewhat successfully in my games. However, from then on things seem to fall apart a bit.
First, should I basically just be at war nearly non-stop in order to feed into the Authority benefits? It seems like any time spent at peace is time where I could be getting bonuses from war either from Authority or the Acropolis. I've noticed that my policy acquisition starts to fall behind a little in mid-game so perhaps this is why.
Next, around mid/late game is where 1 or 2 other civs seem to just pull away to where I can't catch them anymore, especially in terms of technology. They are usually on the other continent so my ability to slow them down is sometimes hampered, and waging war with them when they are 5 or so techs ahead seems impossible (I've tried, it didn't go well...). I also notice I'm often bottom of the barrel in population, even if I have a similar number of cities as other civs. Is it normal to fall behind a little in these areas or is that a red flag? I try to get science from trade routes, working science specialist slots, and prioritizing science buildings but I still seem to fall behind. Are there other sources I'm not paying attention to?
Last, what is the recommendation for city planning? Typically I try to use my capital for wonders and civil servants (and sometimes military), A coastal city for military, 3 high-pop cities to have the guilds, and then the rest are usually cities that are just trying to catch up in infrastructure. Trying to specialize cities too much can lead to unhappiness in neglected areas so I often find myself just building everything.
I can think of a bunch of other questions but that's probably more than enough for now. Any help is appreciated!
I'm getting back into Civ5/VP after about a year off and finding that I'm a lot worse than I used to be, or the VP patch is simply harder than it once was. I'm hoping to get some pointers and get back onto the right track. For reference, I used to play primarily on Immortal and would win maybe 50% of the time or so I think. I'm now playing on Emperor as that feels about right.
First, I'm currently trying to get a game going as Greece where I go Authority->Statecraft. I think choosing the right sequence of policies in Authority is probably crucial. I think my sequence should be:
Dominance (Science from kills)
Discipline (Culture from garrisons)
Tribute (Gold/Food from city expansion)
Imperium (Free settler)
Honor (Free units from every 8 population)
My reasoning is that early on I'm hunting barbarians so Dominance makes sense and Discipline seems like easy steady Culture. Later, Tribute comes online right around the time I start founding new cities and tile expansion becomes more rapid (Imperium feeds into that). Last, Honor makes sense later on when populations are nearing 16 (since you get the 8 pop unit no matter what). Is this the typical path for an Authority opening?
Next, I imagine waging early war is the right way to play Greece in order to capitalize on their Hoplites. After I've grabbed a couple decent city locations and spam Hoplites (with some other support units as well) I pick a target based on proximity, terrain, and how likely they are to be a pain. I've been able to conqueror a neighbor somewhat successfully in my games. However, from then on things seem to fall apart a bit.
First, should I basically just be at war nearly non-stop in order to feed into the Authority benefits? It seems like any time spent at peace is time where I could be getting bonuses from war either from Authority or the Acropolis. I've noticed that my policy acquisition starts to fall behind a little in mid-game so perhaps this is why.
Next, around mid/late game is where 1 or 2 other civs seem to just pull away to where I can't catch them anymore, especially in terms of technology. They are usually on the other continent so my ability to slow them down is sometimes hampered, and waging war with them when they are 5 or so techs ahead seems impossible (I've tried, it didn't go well...). I also notice I'm often bottom of the barrel in population, even if I have a similar number of cities as other civs. Is it normal to fall behind a little in these areas or is that a red flag? I try to get science from trade routes, working science specialist slots, and prioritizing science buildings but I still seem to fall behind. Are there other sources I'm not paying attention to?
Last, what is the recommendation for city planning? Typically I try to use my capital for wonders and civil servants (and sometimes military), A coastal city for military, 3 high-pop cities to have the guilds, and then the rest are usually cities that are just trying to catch up in infrastructure. Trying to specialize cities too much can lead to unhappiness in neglected areas so I often find myself just building everything.
I can think of a bunch of other questions but that's probably more than enough for now. Any help is appreciated!