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Guild Wars Factions v. WOW

Yes, I'm looking into buying WoW for about 25 bucks from my local GameStop, thanks to a sale and a friend's employee discount. I can't wait to start playing, although I have recently gotten back into Guild Wars, which isn't a great rpg, but for free, it can't be beat.
 
Yeah World of Warcraft is real fun! Although there isn't any real world pvp but players can and do organize massive raids on other towns for the fun of it.

As a matter of fact, I organized a raid on Feathermoon Hold that was super fun and awesome enough for everyone to do again! It's all documented in this thread. (Hope this doesn't violate forums rules!);

http://forums.worldofwarcraft.com/t...m-shadowcouncil&t=181796&p=1&tmp=1#post181796

That was on the Shadow Council server which is an RP server and we definately plan to do more pvp raids.
 
I'm slightly biased because I've been enjoying Guild Wars for a year now, but IMO it's the better game. I watch my GF play WoW (because she has a mac, and can't play GW on it), and the amount of frustration she gets at things like other players stealing the monsters she's trying to kill, spending 5 hours doing a raid so she can have a tiny chance of getting the armor she needs to be able to move on to the next raid, players from the other side purposefully walking into her attacks so they can then kill her, etc.

From what I've seen, Guild Wars has a far superior PvP aspect. The biggest reason is that because PvP takes place in special arenas, or in the Guild Hall for Guild vs Guild battles, there is an option to create a special PvP only character. These characters are maxed out with level, armor and weapons, and can use whatever skills your other characters have learned while playing the game. They can only go to the PvP areas, and take a few minutes to create one from scratch, making them great throwaway chars. Because of this, it's not a matter of who grinded out the uber lewtz to equip their characters, it's a matter of who knows the game and can adapt their skill choices and usage to what the other players are doing.

On the PvE side of things, Guild Wars is instanced while exploring, and then everyone hangs out together in towns and outposts. The instanced bit is nice, because you always know you can do whatever quest you need, because no one else could've completed it in your instance :) And there isn't a silly 20 quest cap, which I always found absurd. You hit the max level cap about 2/3rds of the way through the first game, and about 1/3rd of the way through the second game. The good thing about this is that it allows the game designers to build a game that is balanced for the characters that will be there, and it allows players to concentrate on the story, and not have to worry about leveling up. The bad thing is that those who like leveling will quickly hit the cap.

Another little thing I love is that once you've been to a town or outpost, you can instantly warp there at any time by clicking on it on the map. Besides saving an enormous amount of time, this makes it really easy for people to help out other who may not be where they are. And it's free, you don't have to pay someone to fly you there like in WoW. With WoW, if you want to go somewhere, you either walk, take a boat or fly. Which ever way you take, unless you're going a very short distance, expect to send 10-30 minutes getting there. And you probably need to take a transfer or two, which is more gold to pay if you're flying.

Anyway, they are very different games. WoW seems to be more oriented towards those who like to play for very long stretches of time doing the same thing, Guild Wars is more for PvP or people playing for short bits.
 
Well, I've had WoW for about a week now, and, I must say, it is far superior to Guild Wars. It is much more developed, and requires a little bit more skill than Guild Wars. In Guild Wars, you can go questing on your own, and be fine. In WoW, you can do that until about level 10, but then it starts to get hard. Then you have to make a party in order to get anything done.
 
You can solo your way to 60 and just group up for the harder quests and for instances. I tend to do just that, spend most of my time soloing, and grouping up for the harder stuff.
 
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