basilefleonidas
Chieftain
- Joined
- Apr 6, 2015
- Messages
- 1
I recently found out that one can edit Leader AI personalities according to the various traits associated with each leader. For example, every leader has a value between 0-10 that tells how likely they will do something, such as favoring war, favoring naval units, building wonders, focusing on science, etc.
I found the XML files that are apparently associated with these in Assets>Gameplay>XML>Leaders folder (for vanilla leaders) and the first time I tried changing these values simply under notepad and had no success (despite how extreme values I inserted into the fields, the leaders seemed to still play as they normally would). The second time I downloaded a program called XML Spy the same thing happened...no matter how much I focused on dropping in 1-3's and 7-9's, the leaders still seemed to stick to the same play style that each one was designed to originally.
I've reopened the files and made sure that the values I inserted stayed the same and I've received no error messages in this.
I was wondering if there was a component that I was missing in regards to changing AI personalities?
I found the XML files that are apparently associated with these in Assets>Gameplay>XML>Leaders folder (for vanilla leaders) and the first time I tried changing these values simply under notepad and had no success (despite how extreme values I inserted into the fields, the leaders seemed to still play as they normally would). The second time I downloaded a program called XML Spy the same thing happened...no matter how much I focused on dropping in 1-3's and 7-9's, the leaders still seemed to stick to the same play style that each one was designed to originally.
I've reopened the files and made sure that the values I inserted stayed the same and I've received no error messages in this.
I was wondering if there was a component that I was missing in regards to changing AI personalities?