Help Figuring Out What's Wrong

Darrian77

Chieftain
Joined
Jul 9, 2019
Messages
1
Hello all! I've been scanning these forums for about a week now to troubleshoot while working on my first mod and they've been a huge help. I'm working on a custom civilization. I've been using Toussaint's Template and and CutseyGoddess' mods as a template to work from in building it. I've finally reached the end, but while building it i keep getting two errors, both are "EXEC(0,0): error asset: (UIErrorTexture)". It said the build was successful so I tried loading it into Civ 6, and it loaded successfully (or so the addons say) however on Civ select in create a new game, it does not appear. I've spent a few hours now and two austin powers movies trying to figure out what I'm doing wrong and rewriting things, but I can't seem to figure out what's wrong. Any assistance anyone can provide would be super appreciated at this point!

Thanks a bunch in advance!
 

Attachments

You've never instructed the game to actually do anything when the mod is enabled. All you've done is add artwork into the game's art systems.
Code:
  <FrontEndActions>
    <UpdateDatabase id="NewAction" />
  </FrontEndActions>
  <InGameActions>
    <UpdateDatabase id="UpdateDatabase" />
    <UpdateArt id="NewAction">
      <File>Chonnachtan_Federation.dep</File>
    </UpdateArt>
  </InGameActions>
You have two essentially "empty" UpdateDatabase actions. There are no files listed for either of the two actions to load into either the front end or in-game databases. Nor do you have an UpdateText or UpdateIcons action, so even if your main database code were being loaded, you'd get LOC_KEY_SOMETHING instead of the proper in-game names of your buildings, etc., and randomly selected or no icons whatever.
 
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