Help needed: implementing custom UUs

cider

Chieftain
Joined
Dec 6, 2004
Messages
84
Location
Germany
Hello !

I've succesfully added some custom UUs to the last version of the game.
Now I downloaded the newest version of RFC and wanted to add them into it too.
So I copied the Art- and the XML-files into the correct folders.
I also copied my old CIV4CivilizationInfos.xml into the new RFC folder, but the UUs are not in the game.
Technically they are in the game, but they can be build by any Civ, they are not nation-specific, although they are written into the CIV4CivilizationInfos.xml, which is inside the new 'Beyond the Sword\Mods\Rhye's and Fall of Civilization\Assets\XML\Civilizations' folder.

I thought about clearing the cache but that didn't help. What can I do to make them appear as UUs like they were in the last version ?
 
you shall not overwrite RFC's files.
You've got to import the changes in instead.

This is the very reason why keeping track of your added modcomps is so difficult. You have to add the new info to the already existing files instead of overwriting them, because overwriting overwrites the RFC-specific data (much like how the name implies) and destroys your RFC experience for you. This is RFC, not Civ 4. Overwrite would only work if someone else already imported the change to the original RFC files.

Look a little bit into the files you want to add in and figure out what parts are not part of the original game. Usually the changes are surrounded with marks like

=== username's mod ===

(text)

=== username's mod ===

...or something similiar. Go find them, add them into the RFC files and tell us how it worked out.

What UUs are you adding in, anyway?
 
I didn't just overwrite RFC files with Civ4 files, maybe I wrote that wrong.
I pasted the necessary codelines into the RFC files of course, that's why it worked in the old version, and so I did it with the new version.

I found out why it didn't work: I also installed Varietas Modmod, and didn't think of that it has it's own Civ4CivilizationInfos.xml file in it's folder. :mischief:


What UU's ? Oh, I've just added a second UU for the big WWII Civs. Germany has a stronger Uboat now, America has it's B-17 Flying Fortress, Russia has cheaper Infantry and so on :goodjob:
 
I didn't just overwrite RFC files with Civ4 files, maybe I wrote that wrong.
I pasted the necessary codelines into the RFC files of course, that's why it worked in the old version, and so I did it with the new version.

I found out why it didn't work: I also installed Varietas Modmod, and didn't think of that it has it's own Civ4CivilizationInfos.xml file in it's folder. :mischief:


What UU's ? Oh, I've just added a second UU for the big WWII Civs. Germany has a stronger Uboat now, America has it's B-17 Flying Fortress, Russia has cheaper Infantry and so on :goodjob:

Okay, that explains it totally. I had that problem too when I tried changing Indian Mausoleums from replacing Jails to courthouses. :blush: Glad to hear it works now.

Please tell us if it enrichens the gameplay notably.
 
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