I do not know how to troubleshoot into the DLLs, so I am asking for help on a crash I just can't crack. This happens every time on a certain turn in a modded version of the WW2 1939 Mod.
Any help is appreciated in figuring out what is causing the crash.
Here is what Windbg gives me:
Any help is appreciated in figuring out what is causing the crash.
Here is what Windbg gives me:
STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
0019f648 04312ded 3f460690 3f44a988 ffffffff CvGameCoreDLL!CvRouteModelInfo::isAnimated+0xa30
0019f664 0431304a 04313056 ffffffff 0042a0bd CvGameCoreDLL!CvUnit::getSubUnitsAlive+0x12e1d
0019f668 04313056 ffffffff 0042a0bd 00000000 CvGameCoreDLL!CvUnit::getSubUnitsAlive+0x1307a
0019f684 044bfbeb ffffffff 042db963 003e0037 CvGameCoreDLL!CvUnit::getSubUnitsAlive+0x13086
0019f7ac 04344a65 3f44a988 37f69140 03e3d584 CvGameCoreDLL!CvDllTranslator::initializeTags+0x1636b
0019f83c 042dc1da 4ed10f38 03e3d584 00000000 CvGameCoreDLL!CvSpaceShipInfo::getArtType+0x26895
0019fc98 042a55fe 00000004 03e3d584 0019fec8 CvGameCoreDLL!CvSelectionGroup::autoMission+0x51a
0019fcdc 0418d269 00000000 03d1c910 004da11c CvGameCoreDLL!CvPlayerAI::AI_maxGoldPerTurnTrade+0x6d6e
0019fec8 00686bc8 77579640 004d6f46 011e3549 CvGameCoreDLL!CvGame::setName+0x1249
0019ff80 77573744 fffda000 77573720 cac6f406 Civ4BeyondSword+0x286bc8
0019ffcc 776c0d3f 1055d7cf 00000000 0019ffec kernel32!BaseThreadInitThunk+0x24
0019ffe4 776cd7ef 00000000 00000000 008f47fa ntdll!wcstombs+0x8f
0019ffe8 00000000 00000000 008f47fa fffda000 ntdll!FinalExceptionHandlerPad63
SYMBOL_STACK_INDEX: 0
SYMBOL_NAME: cvgamecoredll!CvRouteModelInfo::isAnimated+a30
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: CvGameCoreDLL
IMAGE_NAME: CvGameCoreDLL.dll
DEBUG_FLR_IMAGE_TIMESTAMP: 4c5b46a9
STACK_COMMAND: .ecxr ; kb
BUCKET_ID: INVALID_POINTER_READ_cvgamecoredll!CvRouteModelInfo::isAnimated+a30
PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READ_cvgamecoredll!CvRouteModelInfo::isAnimated+a30
FAILURE_PROBLEM_CLASS: INVALID_POINTER_READ
FAILURE_EXCEPTION_CODE: c0000005
FAILURE_IMAGE_NAME: CvGameCoreDLL.dll
FAILURE_FUNCTION_NAME: CvRouteModelInfo::isAnimated
FAILURE_SYMBOL_NAME: CvGameCoreDLL.dll!CvRouteModelInfo::isAnimated
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_CvGameCoreDLL.dll!CvRouteModelInfo::isAnimated
ANALYSIS_SOURCE: UM
FAILURE_ID_HASH_STRING: um:invalid_pointer_read_c0000005_cvgamecoredll.dll!cvroutemodelinfo::isanimated
FAILURE_ID_HASH: {6d6535d7-5919-6a17-5f35-a4ab2b181fbc}