TheManFromMars
Warlord
- Joined
- Oct 25, 2010
- Messages
- 102
Hi there,
So in short:
1) How do you get the main Civ Icon (when making a custom civ) look like all the other ones in game (with the nice shine and shadows and all?) Is it some sort of layer mask, or are there are mask templates out there to make it look that good, that consistently?
2) What is the Alpha thing I've seen in the Civ XML under where it points to what Icon the Civ uses, is that what I'm looking for? If it is or even if it isn't, what does it do? And why is it needed? I've not been able to figure out what it does.
Extra info and explanation:
Currently I painstakingly take the image of another in game icon (usually from the promotions) at about the largest icon size required, put it into a icon texture atlas, slowly remove the image on there whilst maintaining that nice reflective look etc. Then alter the color using the colorizing tool (using latest Gimp), then I paste my image (after getting rid of any excess) onto the button and tidy everything up.
The problem is, although I think it looks quite good, it doesn't really fit 100% what the rest of the icon look like. They all seem to have that shine and shadow persisting even over the nations image. So if you look at the French fleur de lis, the very top of it almost blends into the top lighter area of the button/icon.
I suspect the devs didn't do each button pixel by pixel but rather had a generic layer mask that fell over the top of all the buttons/icons in the game - however I cannot locate it - and frankly I'm not convinced I possess the skill to build a quality one from the ground up. With that said I have noticed some other people seemed to have achieved this, okay, so they could have just been much better than me and done it pixel by pixel but they look identical to the in-game icons leading me to believe there is a way to do this.
Is it whatever the 'ALPHA ATLAS' is that I've seen under the Civ XML when defnining art and icons etc? If it is I haven't been able to figure it out and if it isn't, then what the hell is that Alpha thing and why would you need it?
Any help would be greatly appreciated
-Mars
So in short:
1) How do you get the main Civ Icon (when making a custom civ) look like all the other ones in game (with the nice shine and shadows and all?) Is it some sort of layer mask, or are there are mask templates out there to make it look that good, that consistently?
2) What is the Alpha thing I've seen in the Civ XML under where it points to what Icon the Civ uses, is that what I'm looking for? If it is or even if it isn't, what does it do? And why is it needed? I've not been able to figure out what it does.
Extra info and explanation:
Spoiler :
Currently I painstakingly take the image of another in game icon (usually from the promotions) at about the largest icon size required, put it into a icon texture atlas, slowly remove the image on there whilst maintaining that nice reflective look etc. Then alter the color using the colorizing tool (using latest Gimp), then I paste my image (after getting rid of any excess) onto the button and tidy everything up.
The problem is, although I think it looks quite good, it doesn't really fit 100% what the rest of the icon look like. They all seem to have that shine and shadow persisting even over the nations image. So if you look at the French fleur de lis, the very top of it almost blends into the top lighter area of the button/icon.
I suspect the devs didn't do each button pixel by pixel but rather had a generic layer mask that fell over the top of all the buttons/icons in the game - however I cannot locate it - and frankly I'm not convinced I possess the skill to build a quality one from the ground up. With that said I have noticed some other people seemed to have achieved this, okay, so they could have just been much better than me and done it pixel by pixel but they look identical to the in-game icons leading me to believe there is a way to do this.
Is it whatever the 'ALPHA ATLAS' is that I've seen under the Civ XML when defnining art and icons etc? If it is I haven't been able to figure it out and if it isn't, then what the hell is that Alpha thing and why would you need it?
Any help would be greatly appreciated
-Mars