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Putmalk
Last Activity:
Nov 13, 2017 at 8:08 PM
Joined:
Sep 26, 2010
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Location:
New York
Occupation:
Software Developer

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Putmalk

Chieftain, from New York

Putmalk was last seen:
Nov 13, 2017 at 8:08 PM
    1. Atwork
      Atwork
      Hi, I left this message on in the thread for your Diplomacy Features Mod, but I wanted to bring the issue directly to your attention.


      When I run your mod with the latest versions of Info Addict (IA) & City State Diplomacy (CSD), the Map/Tile Info Display disappears, so when I scroll over a tile, I get no popup re: tile/unit info.

      I really want to play using this mod, but I consider IA and CSD to be necessary. Is there an easy solution, hopefully?

      Thanks!
    2. Putmalk
      Putmalk
      I'm sorry, I really can't help with thinking up uniques anymore, I'm too busy.

      Sorry.
    3. Homusubi
      Homusubi
      Putmalk, I think I might need your help again with ideas. Do you have any thoughts about uniques (preferably units, but buildings are OK as well) for Date Masamune? Thanks.
    4. AndreP
      AndreP
      I've done.

      A question, in "en_US_Text_Generic_Diplomacy.xml"
      line "<Row Tag="TXT_KEY_GENERIC_HELP_REQUEST_REFUSE_TOO_MUCH_1">x"

      Is the "x" your intention or a mistake?

      In German translation, i write this Line, without "x".

      My English, is not so good, i hope you understand me.
    5. Homusubi
      Homusubi
      Hi Putmalk, just saying that I've finally released the update with all the second uniques ^_^. Thought you might like to check it out.
    6. Putmalk
      Putmalk
      Cool. :) Good luck with the other uniques.
    7. Homusubi
      Homusubi
      I'm ditching the Sohei idea, it seems everyone can get them with faith... just saying. Bishamonten Shrine is still in.
    8. Homusubi
      Homusubi
      The problem with that approach is that in Sengoku Jidai, everyone is Japanese. In this mod, if you did something similar to Sengoku Jidai's warrior monks, you'd have, for example, American Sohei, which just seems wrong.

      P.S. Thanks for the Bishamonten idea. I'm putting it as the Uesugi UB. The only difference to your original idea is that I'm making it +2 Faith instead of +1. This stops Uesugi players, like the rest of us, being forced to research Pottery as their first tech to have any hope of founding a religion.

      Uesugi are becoming the Ethiopia of Japan...
    9. Putmalk
      Putmalk
      I'd give the Sohei to everyone and let them build it with a religious tech. Similar to what I did with Sengoku Jidai's Warrior Monks. (god I haven't worked on that mod in ages)...
    10. Homusubi
      Homusubi
      I literally encoded the Uesugi UU (Sohei/Warrior Monk) an hour ago. On the other hand, that UB (Bishamonten shrine) looks perfect and actually relates to the Uesugi. Who would you give the Sohei to then? Kato? Not Konishi, that's for sure.
    11. Putmalk
      Putmalk
      What I would do:
      - Faith: 3
      - +10% Culture in the city.

      I wouldn't ever have reduced culture cost of policies on a UB, especially since if you continually build them, that number could potentially reduce to reduced by 100%+ ... you don't want that.

      +10% Culture in a city so it's not really overpowered. Especially that early in the game.
    12. Homusubi
      Homusubi
      I'm thinking Temple.
    13. Putmalk
      Putmalk
      ...what is it replacing?
    14. Homusubi
      Homusubi
      I like that! Thanks a lot. It's also very easy to code.

      The problem is that the UB I was planning (Gojunoto, aka five-storey pagoda) had a "culture cost of policies reduced by 2%" or something... any ideas?
    15. Putmalk
      Putmalk
      2 policies is an immediate turn 1 worker if you're using standard settings, which is ridiculously overpowered (if using standard Tradition/Liberty/Honor policy trees).

      1 policy is fine, but it's not strong enough, imo. An additional tech is really strong, because you could immediate go Pottery for example and now you're set to get a religion or monument and really bang out the culture/religion.

      Maybe 1 Policy and an 10% discount on future policy costs?
    16. Homusubi
      Homusubi
      How about 2 policies, or 1 policy and 1 tech? If not, 1 policy is fine.
    17. Putmalk
      Putmalk
      That's probably not bad, not at all.
    18. Homusubi
      Homusubi
      Re: Hojo trait, is it still OP even if you make it so that it's something like 1 policy and no techs? I was thinking of making it like that because Hojo "inherited" history from the Kamakura Hojo right from the start.
    19. Putmalk
      Putmalk
      I think their bonus in Total War was stronger mounted units.
    20. Homusubi
      Homusubi
      Hi Putmalk, just wondering something about the Sengoku Jidai mod (I tried it, great scenario and very true to the ancient Japanese setting). How did you decide that the Takeda's trait was "Mounted Fury"? Were they famous for that?
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  • About

    Location:
    New York
    Occupation:
    Software Developer
    My Computer:
    3.2 GHz, 16 GB RAM, GTX 760, Windows 10
    Steam ID:
    Putmalk
    Civ5 Difficulty Level:
    Emperor
    Civ4 Difficulty Level:
    Noble
    Civ3 Difficulty Level:
    Warlord
    Civ5 Versions:
    • Basic Edition
    • Gods & Kings
    • Brave New World
    • DLC (various)
    Civ4 Versions:
    • Regular Edition
    • Beyond the Sword Expansion
    Civ3 Versions:
    • Civilization III
    • Civilization III Gold
    • Play the World
    • Conquests
    Civ2 Versions:
    Civ1 Versions:
    Col Versions:
    Gender:
    Male
    I'm a C++/Java programmer.

    Software Engineering

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    Civilization 5 Mod Creator - Civ 4 Diplomatic Features

    If you need to contact me, I prefer through Steam (add me on Steam and send a private message). Username: putmalk.

    I am currently contributing to the Civ 5 Vox Populi.