Help with religion and era editing

Ryvur

Chieftain
Joined
May 30, 2006
Messages
7
First off, I have a mac.
However most of everything appears to be the same so I am posting here. That being said, the expansion pack I have is Warlords.

Ok, I am sure there are postings around that already answer my question
but I am slow so I hope you guys can help me out or at least point me in the right direction.

I need to know what specific tags to leave alone and which ones to change in the specific xml files for editing era's. I simply want to cut out the industrial and modern era's including all of their technology, units, building graphics etc.
I basically want to stop with the renaissance and exist in peace. Is there perhaps a quicker and easier way to do this without deleting each and every tag. I did not find such an option in the world builder or general options.

When it comes to religions, I want to simply add a religion on top of the current ones. Make it stronger (cause its my made up one) and manipulate when it is discovered, its strength and other attributes. Problem is I cant find the xml file to begin with!

Thank you.
 
I need to know what specific tags to leave alone and which ones to change in the specific xml files for editing era's. I simply want to cut out the industrial and modern era's including all of their technology, units, building graphics etc.
I basically want to stop with the renaissance and exist in peace. Is there perhaps a quicker and easier way to do this without deleting each and every tag. I did not find such an option in the world builder or general options.
There are some editors you can download to make deleting and adding easier. I don't know wether they are for Mac or not, but they are very handy. Try searching for Grakl's Civ Editor (which has some bugs so be careful!), the Cretech editor (this does techs, I'm not sure how buggy it is), and the Civ 4 XML Editor, which can do do the rest.

When it comes to religions, I want to simply add a religion on top of the current ones. Make it stronger (cause its my made up one) and manipulate when it is discovered, its strength and other attributes. Problem is I cant find the xml file to begin with!
That's easy, just go into the assets section of Vanilla (original civ) and copy over the Religions file to your mod. But there are other issues with adding new religions relating to graphics, which I don't know how to solve either. Basically, when you add an extra religion (in BTS) it appears as a Cereal Mills corporation. There are probably tutorials on it.
 
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