Hitting Buildings ?

lolo@350

Chieftain
Joined
Oct 25, 2005
Messages
18
Hi all,

I am a noob in python and XML, so sorry if this question might seems obvious to you all talented modders.

Could it be possible to mod the game so that buildings in cities also have "life points" like units. Those life points would progressively decrease during bombardements and not only city defense.

Once at zero, the building would be destroyed.

Also could it be possible to add the "porecise bombing" feature we found in previous civs where you could actually order your stealth bomber to target a specific building in the city or a specific unit in a stack.

This would be a great addition to the game to simulate "carpet bombing" missions with early generations bomber and early artillery units and when discovering certain techs and unit, you could be able to target specific buildings.

Do you know if there is already a mod out there allowing this or if it is only feasible ?

Thanks in advance for any answer.
 
lolo@350 said:
Hi all,

I am a noob in python and XML, so sorry if this question might seems obvious to you all talented modders.

Could it be possible to mod the game so that buildings in cities also have "life points" like units. Those life points would progressively decrease during bombardements and not only city defense.

Once at zero, the building would be destroyed.

Also could it be possible to add the "porecise bombing" feature we found in previous civs where you could actually order your stealth bomber to target a specific building in the city or a specific unit in a stack.

This would be a great addition to the game to simulate "carpet bombing" missions with early generations bomber and early artillery units and when discovering certain techs and unit, you could be able to target specific buildings.

Do you know if there is already a mod out there allowing this or if it is only feasible ?

Thanks in advance for any answer.

Hello,
I don't know if it's possible but I have succeeded in replacing the little villages in the country by ruins when they are destroyed...
So when I have a war I have a lot of ruins at the end.... ;)
 
An SDK mod would have to be used here, short of whenever a building is built putting an immovable unit on the square that represents the building, and when the building "unit" dies you then kill the building.
 
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