I want to make something perfectly clear before I go any further.
I am in NO way authorized to make decisions or pass judgment on the Civ 3 mod comunity. I have only had the game for about 2 weeks at the most and have NEVER truly created a worthwhile mod, for any game. In other words, I have no right to be posting this right now. But I'm going to anyways.
Recently, I've been looking around the Civ 3 data structure a little. It's amazing the level of customization that is readily availible. It's very rare to find a game that uses mostly uncompressed data, which is just ripe for the editing.
Unfortunatly, manual file swapping is a real hassle. Who wants to rename and move a bunch of files, just for a few new lines of text? Well, I might have the answer.
By suggesting this, I kinda feel like I'm infringing on someone's territory (IE: Gramphos). Nevertheless, There is an experienced team of programers who have made similar programs for other games (like starcraft). Wherever they went, they changed the face of game editing, and legion has been accomplished that would not have been without them. I don't know if they'l co-operate, or if we need them, but I'm sure they could help develop a tool just as powerful as their ones for starcraft, but for civ 3.
I'm talking, of course, about Camelot Systems. If you've ever been anywhere near the starcraft editing scene, you've heard of them. Within that community, they are all but gods.
Again, I don't want to suggest a move onto someone's turf, but mabye we should ask for a little help from the pros?
http://www.camsys.org/forums/view_board.php?id=2
I am in NO way authorized to make decisions or pass judgment on the Civ 3 mod comunity. I have only had the game for about 2 weeks at the most and have NEVER truly created a worthwhile mod, for any game. In other words, I have no right to be posting this right now. But I'm going to anyways.
Recently, I've been looking around the Civ 3 data structure a little. It's amazing the level of customization that is readily availible. It's very rare to find a game that uses mostly uncompressed data, which is just ripe for the editing.
Unfortunatly, manual file swapping is a real hassle. Who wants to rename and move a bunch of files, just for a few new lines of text? Well, I might have the answer.
By suggesting this, I kinda feel like I'm infringing on someone's territory (IE: Gramphos). Nevertheless, There is an experienced team of programers who have made similar programs for other games (like starcraft). Wherever they went, they changed the face of game editing, and legion has been accomplished that would not have been without them. I don't know if they'l co-operate, or if we need them, but I'm sure they could help develop a tool just as powerful as their ones for starcraft, but for civ 3.
I'm talking, of course, about Camelot Systems. If you've ever been anywhere near the starcraft editing scene, you've heard of them. Within that community, they are all but gods.
Again, I don't want to suggest a move onto someone's turf, but mabye we should ask for a little help from the pros?
http://www.camsys.org/forums/view_board.php?id=2