SirPleb
Shaken, not stirred.
Ancient Times tech brokering will mostly be for other techs. As already discussed they generally don't have much cash available. But don't forget to take anything you can - the bits of gold you can get will help fuel your research at a higher rate (by allowing you to run at a deficit) and sometimes you can get a worker or two thrown into the deal.Keirador said:I figured that. But by the time their economy picks up, I'm usually the tech leader through a combination of my own strong research base and beating it out of my neighbors who've neglected their militaries in favor of research and building. So how is this tech brokering thing ever supposed to work?
Part of the trick is not to expect too much. Trading Map Making for Horseback Riding may be a good thing. By trading Map Making for Horseback Riding you are:
1) Getting one more tech from them that you won't need to research.
2) Stopping them from wasting time researching Map Making. This is a high priority for them to research. So if you want them learning something which is a useful trade for you, i.e. some other advanced tech, you'll want to give them this one anyway. Might as well get something in return for it. (Better yet, generally don't research this tech. It is one of the more predictable ones to get from an AI.)
If you insist on getting "full value" for your techs the AIs probably won't help you a lot. For a fast pace you're better off trading for what you can get to keep things moving. Your goal is to research as few Ancient Times techs as possible while trading for the others. To accomplish this you have to help Monarch level AIs to be in a position to learn the others - if you are researching quickly they won't learn many before you do unless you help them.