I`ve been trying to get these two mods to be compatible with each other for a month now but i just can't find the conflicts to remove.
http://steamcommunity.com/sharedfiles/filedetails/?id=220412890
and
http://steamcommunity.com/sharedfiles/filedetails/?id=456409557
I checked the prehistoric era thread and another guy had my problem, the mod dev told him it wasn't compatible and why it wasn't but he never told him how to fix it.
The old prehistoric mod was perfectly compatible with the other mod but now when i try to run it with the reborn version it crashes when i hit start game. I know it's these two mods causing the trouble because my game doesn't crash when i disable one of the mods.
My theory is that because the reborn version edits some of the same things that the longer eras mod edits it comes into conflict. The thing that annoys me the most is that they would probably be fully compatible if one of them didn't edit a few things to do with cities in the early game, because that is the only thing added in the reborn version that i could think of that would conflict with the longer eras mod.
As i do not have any experience with mods outside of editing things in notepad i decided to ask here if there was anything i could do to make the two mods compatible. Is there like some way i could make one mod override the other?
They are both essential to my game and it would really suck if i had to go back to the old version of the prehistoric mod so they can both be compatible.
If there is a way for one mod to override the other i would prefer it's the longer eras mod overriding the prehistoric mod but all i really care about at this point is that they work together without crashing.
Also, if anyone knows an alternative for the longer eras mod that is compatible with Prehistoric Era: Reborn please let me know.
http://steamcommunity.com/sharedfiles/filedetails/?id=220412890
and
http://steamcommunity.com/sharedfiles/filedetails/?id=456409557
I checked the prehistoric era thread and another guy had my problem, the mod dev told him it wasn't compatible and why it wasn't but he never told him how to fix it.
The old prehistoric mod was perfectly compatible with the other mod but now when i try to run it with the reborn version it crashes when i hit start game. I know it's these two mods causing the trouble because my game doesn't crash when i disable one of the mods.
My theory is that because the reborn version edits some of the same things that the longer eras mod edits it comes into conflict. The thing that annoys me the most is that they would probably be fully compatible if one of them didn't edit a few things to do with cities in the early game, because that is the only thing added in the reborn version that i could think of that would conflict with the longer eras mod.
As i do not have any experience with mods outside of editing things in notepad i decided to ask here if there was anything i could do to make the two mods compatible. Is there like some way i could make one mod override the other?
They are both essential to my game and it would really suck if i had to go back to the old version of the prehistoric mod so they can both be compatible.
If there is a way for one mod to override the other i would prefer it's the longer eras mod overriding the prehistoric mod but all i really care about at this point is that they work together without crashing.
Also, if anyone knows an alternative for the longer eras mod that is compatible with Prehistoric Era: Reborn please let me know.