Elahrairah
Chieftain
- Joined
- Jan 16, 2006
- Messages
- 8
Hello, excuse me, I've searched as much as I can bear but I cant seem to find an answer to this question...
I roleplay my civs.
When Im playing Elves/Ljo, the goal is a deeply insular society based on life and nature, with high culture, full out bloom and vitalize to every single piece of land, no map sharing or open borders ever, and semi-limited trade.
Now the enemies keep on sending these tigers through my land scouting it out, and nothing I can seem to do will allow me to kill the tigers. I have resorted to opening the world builder and deleting them everytime they pop up - and I don't like opening the worldbuilder, but I feel my Elves should be able to keep anyone out so long as they succeed at force. So far as a standard troop not being able to stop a spy, why can't my own spies kill the darned tigers...?
How in heck do I kill these stupid scouts/spies so I can roleplay Elves?
Signed,
Frustrated about Tigers.
I roleplay my civs.
When Im playing Elves/Ljo, the goal is a deeply insular society based on life and nature, with high culture, full out bloom and vitalize to every single piece of land, no map sharing or open borders ever, and semi-limited trade.
Now the enemies keep on sending these tigers through my land scouting it out, and nothing I can seem to do will allow me to kill the tigers. I have resorted to opening the world builder and deleting them everytime they pop up - and I don't like opening the worldbuilder, but I feel my Elves should be able to keep anyone out so long as they succeed at force. So far as a standard troop not being able to stop a spy, why can't my own spies kill the darned tigers...?
How in heck do I kill these stupid scouts/spies so I can roleplay Elves?
Signed,
Frustrated about Tigers.