Leathaface
Emperor
It says you gain +1 era score every time you successfully complete a trade route, however i've had trade routes going and I didn't get any bonus era score.
Is Reform The Coinage a good dedication so?
Is Reform The Coinage a good dedication so?
I've always suspected that sending a route to a nearby city, so as to make the travel time less and recycle the route sooner, would get me more era score. I've never really cared enough to check it though (as I'm usually more concerned with gold or bonuses). Does anyone know for sure?You get the bonus when the trade route is completed - when it does a certain number of travels back and forth, and you get control of the trader again.
This is an example of Reform the Coinage during a Golden Age:
Spoiler :![]()
Just look at those gold yields!
It seems it was with Wisselbanken too, for extra oomph, still, can't complain.
I've always suspected that sending a route to a nearby city, so as to make the travel time less and recycle the route sooner, would get me more era score. I've never really cared enough to check it though (as I'm usually more concerned with gold or bonuses). Does anyone know for sure?
I'm talking about Reform The Coinage in getting you more era score.
This is an example of Reform the Coinage during a Golden Age:
Spoiler :![]()
Slight derail -- that's a cool looking map. What script is that?
Short routes finish faster so it should deliver more points.
Usually you can expect for a trade route to complete at least once during an era. You can read more about trade routes' duration in the wiki.
Short routes don't always finish faster than long ones, and that wiki's wrong. ... A better guide is to count the tiles under the white lines shown on the preview screen when you select the trade route, as usually (but not always!) this is the route the Trader will actually take.
, and that wiki's wrong. The minimum duration of a trade route (standard speed) is 21 turns, not 20 (which in practice means 22 turns)
Short routes don't always finish faster than long ones, and that wiki's wrong. The minimum duration of a trade route (standard speed) is 21 turns, not 20 (which in practice means 22 turns). See this guide for better information:
https://forums.civfanatics.com/resources/trade-routes-guide.25529/
The fastest possible route to complete on standard speed is between two cities that are 11 tiles apart (22 turns). The next fastest are between cities that are 4, 6, or 12 tiles apart, which will all complete in 24 turns. You can find the full chart in the guide above, but basically you want to avoid routes that 10 tiles long (take 40 turns to complete), 9 tiles long (36 turns), 8 tiles long (32 turns), or 5 tiles long (30 turns). Other than routes that are exactly 4 or 6 tiles long, the sweet spot is 11 to 13 tiles.
Now, because this is Civ 6, you can't tell from the Trade Route Selection Screen how long the trading routes are. The Trade Route Selection Screen gives you a number, but that's the number of tiles between the two cities as the crow flies, not as the Trader travels, and so is completely irrelevant if you're trying to time when your trade routes end for era score purposes. A better guide is to count the tiles under the white lines shown on the preview screen when you select the trade route, as usually (but not always!) this is the route the Trader will actually take.
Is Reform The Coinage a good dedication so?
If I picked that one, I would likely count on each route finishing once, and that's it. Other things to keep in mind (not tested, but pretty sure these would be the case)
-No credit if the route gets pillaged
-no credit if you declare war and the route gets recycled without finishing
-New routes may not have time to even complete one cycle
-There's no way to speed up the completion of a route
Personally, I don't think I would take it as a normal age dedication, since there's so much I can't control about it. At least many of the other dedications I can adjust a city's production or chop to maybe speed up a district's completion. Or I can sometimes buy a unit to get a eureka to complete those dedications. Unless if I had a massive number of trade routes in my game, I don't think I'd really choose to pick that dedication.
Is Reform The Coinage a good dedication so?