Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Our friends from AlphaCentauri2.info are in need of technical assistance. If you have experience with the LAMP stack and some hours to spare, please help them out and post here.
What's so great about emergent given that you're most likely not to gain more than one additional trait from it? It just means you play a good chunk of the game with a malus (-3 culture) instead of a bonus.
Is it just so that risk-taking gamers can aim for a killer trait combination that would normally be unavailable?
What's so great about emergent given that you're most likely not to gain more than one additional trait from it? It just means you play a good chunk of the game with a malus (-3 culture) instead of a bonus.
Is it just so that risk-taking gamers can aim for a killer trait combination that would normally be unavailable?
Yes, Minor = Emergent. It was originally called Minor (When Notque made it for his mod), and a while back I split minor and Emergent, with minor simply being normal leaders who don't appear in FfH. I've since made a LeaderStatus field, like Alignment, so traits aren't used for this in RifE.
Basically, it lets you develop your leader how you want to. You can get traits that are VERY unorthodox for the civ, for one thing. For another, you can play the same leader and end vastly differently based on your trait. Also, like I said above, RifE no longer uses traits for the system; No -.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.