[TUTORIAL] How Great General/Hunter counter works?

DC0

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Question about counter which shows points until next Great General or Great Hunter is born. How it works?

When it's only military units who earn point in battles it's straightforward: points earned by all military units are counted towards Great General.
But if points earned by hunting units added, counter becomes confusing.

For example, I really want my first Great to be General. On Eons game speed and Monarch difficulty, I need to collect 120 points.
So I use military units to kill animals. But I want to speed up collection, so I add hunting units killing animals.

Logically, I need 59 points from hunter, and 61 points from military.

But problem is that I still have 28 points more to collect, but General/Hunter ratio is displayed as 58 to General and 60 to Hunter. So total is 58+60=118. Why 28 more point to collect, not 2?
 
Question about counter which shows points until next Great General or Great Hunter is born. How it works?

When it's only military units who earn point in battles it's straightforward: points earned by all military units are counted towards Great General.
But if points earned by hunting units added, counter becomes confusing.

For example, I really want my first Great to be General. On Eons game speed and Monarch difficulty, I need to collect 120 points.
So I use military units to kill animals. But I want to speed up collection, so I add hunting units killing animals.

Logically, I need 59 points from hunter, and 61 points from military.

But problem is that I still have 28 points more to collect, but General/Hunter ratio is displayed as 58 to General and 60 to Hunter. So total is 58+60=118. Why 28 more point to collect, not 2?
When a Great Military Person is earned, only the type you earned gets its points reset. The sum of points you need also resets. But the amount that went towards the other type(s) do not reset and will continue to build up so that even the less used classes, like Naval Combatants, will eventually earn their type.

To put this in very simple math: Let's say it takes 10 GMP pts to get the first GMP. It takes ANOTHER 100 pts after that to get the next. (not exactly the formula of increase but for the sake of simplicity)

So let's say you earn 6 pts towards a GG and 4 pts towards a GH(hunter). You get a GMP for getting 10 pts in total and the GMP you get is a GG because you have more points towards GGs. Then the 6 pts towards GGs are removed and the total pts are reset. But the 4 pts towards a GH remains, even though it's not counting towards the total because it wasn't earned towards this NEXT GMP.

The next GMP is earned after another 100 points are earned, even though once that happens you'll have a total of 104 pts showing on the type listings because 4 pts remained there but don't count towards earning the next, just coloring the next one earned. Thus if you earn 51 pts towards a GG and 49 pts towards a GH, you have 49 towards a GG and 53 towards a GH when the next GMP is earned (by having earned 100 pts since the last reset) and thus you get a Great Hunter, even though you earned more towards a Great General since the last reset.

Let's say it takes 200 GMP points to get to the next Great Military Person. Now you have 51 points colored towards a Great General when you start earning the next 200 points. You're now more likely to get a Great General next time unless you earn a hell of a lot of points towards a Great Hunter between now and then.

The idea is to make it possible for the less common types to eventually build up and be earned despite the infrequency of their use. Say you want a Great Animal Trainer and want to earn points towards it by XP you earn with animal units. You could do that. But if you reset all coloring points every time a GMP was earned, you'd be hard pressed to ever see the unit enter play because you'd find it tough to get animals to ever take the majority role in earning XP since the last time you earned a GMP. Great Aviators and Admirals would also probably have a hard time ever coming into play over Generals.

Hopefully this makes sense.
 
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