I just hit combustion in my current Japan-game and the resource-situation is pretty grim.
It's a standard-sized island map, I have nearly everything explored (minus some smaller patches near the poles) and so far, I've been able to only find 3 coal-tiles (luckily, one of which was within settling distance).
Oil however, is even worse. There's one oil-tile on land (which is in Vicky's territory) and the other is on a coast-tile right at the north pole (inaccessible to me, even if I wanted to settle on snow/ice, since it's within three tiles of a citiy-state). If I hadn't been able to buy Rockefeller, I would've had to play the rest of the game without any oil whatsoever.
Since I don't have a lot of late-game experience in Civ VI yet: Is there any building that does for oil what the recycling plant did for aluminium in Civ V?
If not, perhaps the map generation could use a bit of tweaking. Three coal-tiles and two oil-tiles (one of them useless) on a map with eight players is a bit weird ...
S.
It's a standard-sized island map, I have nearly everything explored (minus some smaller patches near the poles) and so far, I've been able to only find 3 coal-tiles (luckily, one of which was within settling distance).
Oil however, is even worse. There's one oil-tile on land (which is in Vicky's territory) and the other is on a coast-tile right at the north pole (inaccessible to me, even if I wanted to settle on snow/ice, since it's within three tiles of a citiy-state). If I hadn't been able to buy Rockefeller, I would've had to play the rest of the game without any oil whatsoever.
Since I don't have a lot of late-game experience in Civ VI yet: Is there any building that does for oil what the recycling plant did for aluminium in Civ V?
If not, perhaps the map generation could use a bit of tweaking. Three coal-tiles and two oil-tiles (one of them useless) on a map with eight players is a bit weird ...
S.