isnorden
Amnesiac Modder
My main reason for deleting a whole building class is to avoid conflict between mods; imagine a player who's installed a multi-building modpack and likes most of the content, but prefers my version of the Brewery. Trouble is, that other modpack has a Brewery of its own included (with different stats); instead of letting duplicates exist in otherwise compatible mods, deleting a nonstandard building class seems workable IMO. (If you had a similar problem and no mod-merging tool, how would you resolve the conflict?)