How to get new buttons to show

lostkiwi

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Sorry if the answer to this question is posted but I couldn't find it... please be kind to a noob


Once the actual mods are done and I want to add buttons for the new civics, buildings and wonders so that it doesn't show that annoying red question mark, what do I do?

Where do I copy my 64x64 dds file so that they will show?
Is it the same to have it show in civilopedia or is there a different path for every time the button appear?

Any help woulp be appreciated.
 
lostkiwi said:
Sorry if the answer to this question is posted but I couldn't find it... please be kind to a noob

Once the actual mods are done and I want to add buttons for the new civics, buildings and wonders so that it doesn't show that annoying red question mark, what do I do?

Where do I copy my 64x64 dds file so that they will show?
Is it the same to have it show in civilopedia or is there a different path for every time the button appear?

Any help woulp be appreciated.


there are tutorials on all these...


the buttons only have one problem in reference to buildings and units

you can custom everything except the "created/built" pic event (round image with unit/building popup - then disappears - when the turn starts and the unit/building is build) and the offscreen for custom units....

apparently these images are contained in the separate atlas.dds files and can not be modded! (maybe a hardcoded issue - hasnt been solved so you get a "pink circle" when a unique building/unit is built... if the unit doesnt use vanilla Civ images)

the debate and discussion is also posted there...

the links also provide how to create buttons in the city screen ("option to build" button) the unit stack (small icons that lists the units in the stack) and city training/building bar in the city bar info:


http://forums.civfanatics.com/showthread.php?t=156760


http://forums.civfanatics.com/showthread.php?t=151450




adding civic buttons are a little harder because it modifies the python files as well as the (easier) XML files

go here for the complete tutorial on adding civics... it also details on how to add the buttons to the civic screen... and editing python files:


http://forums.civfanatics.com/showthread.php?t=138779



buildings and wonders are similar to units...

you just need to CIV4ArtDefines_building.XML files

just remember to create/edit a folder path that matches the path you put in the CIV4ArtDefines file... and place the .dds file in the appropriate folder...


*NOTE* REMEMBER TO BACKUP ALL FILES AND EDIT THE COPIES ONLY!

(Preferably making a mod (folder) for all your edited copies)


hope this helps...;)
 
Officer Reene said:
...you can custom everything except the "created/built" pic event (round image with unit/building popup - then disappears - when the turn starts and the unit/building is build) and the offscreen for custom units....

apparently these images are contained in the separate atlas.dds files and can not be modded! (maybe a hardcoded issue - hasnt been solved so you get a "pink circle" when a unique building/unit is built... if the unit doesnt use vanilla Civ images)...


jenks posted the answer!!! :)


jenks posted this:

jenks said:
not 100% if this is relevant but we experienced on Roanoke that custom art needs the 'comma' removing from the start of the address written in the <button> tag, to make the hover icon go to the custom art folder ...
not sure if there is ever a hover icon (circular popup that comes when navigating off screen) in game for leaders, but if you put custom graphics in for anything else ...

here is the link:

http://forums.civfanatics.com/showthread.php?p=4269331#post4269331




so the problem was as simple as removing the comma from the <button>

I tried it out myself...and it works !!! :goodjob:

I only tried a custom unit... but I'll bet it works for buildings too! ;)


The only problem is that the "construct"/"offscreen" image is lower quality than the city button pic:sad:

Im not sure (gotta experiment) :mischief: but it may need the second part of the tagline (the one that refers to the Atlas.dds file) but possibly not the atlas file... but a custom image (smaller in size) ...however I am unsure since I have not tested this out yet.... :crazyeye:

all I know is that removing the comma works!!!


Excelsior!!!! :lol:
 
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