Zaimejs said:But the ambient sounds and music worked splendidly under 10.4.1, and the gameplay is faster and smoother.
Too bad my Quad won't run that... I'll have to try going back to 10.4.4 and see if that makes any difference...
Zaimejs said:But the ambient sounds and music worked splendidly under 10.4.1, and the gameplay is faster and smoother.
jsurpless said:Too bad my Quad won't run that... I'll have to try going back to 10.4.4 and see if that makes any difference...
wookitus said:Hard to really equate sluggishness, but I have a feeling the performance on my system is not exactly what was intended.
Zaimejs said:It's been a long day in front of the computer intalling and updating... I now have a different version of OS X on four different drives.
Brad Oliver said:Yeah, I'm sure that's the case. It would not surprise me for Civ4 to peg one CPU at 100%, but on a dual CPU setup, it shouldn't go much higher than 110-115% as it's not really multithreaded. So these reports that it's running at 180% on PowerPC Macs are very disturbing.
Zaimejs said:After testing 10.4, 10.4.1, 10.4.2, 10.4.6 and 10.4.7, I found the best performance to be 10.4.1. 10.4.2 played well, but the sounds seemed to be cutting out more than in 10.4.1.
It's been a long day in front of the computer intalling and updating... I now have a different version of OS X on four different drives.
Brad Oliver said:Open the "About This Mac" dialog, click on 10.4.7. It should show you a build number with an "a" at the end. Note that this is Intel-only. The PPC 10.4.7 update was good from the get-go.
Brad Oliver said:Have you ever played any other 3D games on your Mac? Pretty much all of them should peg at least one CPU.
gfeier said:Ah. Thanks. BTW, I'm at 1535 AD in a huge world on a MacBook and, like the MacWorld reviewer, I find the game to be "fully playable." Not perfect, mind you, but more than acceptable while I wait for the Mac Pro to show up.
awb said:Wow, that's pretty encouraging. How much RAM do you have? It's incredible that Civ 4 may be more playable on a MacBook right now because it doesn't have driver issues related to graphics cards. I have a MacBook too (2.0 with 2 GB of RAM), so I may try Civ 4 when a patch comes out.
Brad Oliver said:Yeah, I'm sure that's the case. It would not surprise me for Civ4 to peg one CPU at 100%, but on a dual CPU setup, it shouldn't go much higher than 110-115% as it's not really multithreaded. So these reports that it's running at 180% on PowerPC Macs are very disturbing.
Josh Wolf said:Not like this- both CPU's pinned when the game is effectively idling? Not even FPS's act like that...