Hello,
I want to play a normal multiplayer game where players start with a settler and a worker but with WW2 technology/era.
So I tried to edit the "9 MP WWII in the Pacific.biq" file with the Civilization 3 Conquests editor (Civ3ConquestsEdit.exe).
I made only the following little changes:
1. No time limit.
2. Added a settler.
3. No custom map. (So map is generated each time).
When loading the modified scenerio in hotseat it works.
But when loading it via a local network or the internet multiplayer other players get an error when the host loads the scenerio:
"Missing entry in "text\PediaIcons.txt": ICON_BLDG_Naval_Academy"
I could delete the naval academy from the scenerio... but is there someway to fix it so it can still be used ?
(Same errors happen for some other things)
It seems to have something to do with the way parts of different scenerio's or loaded and the scenerio search path...
Bye,
Skybuck.
I want to play a normal multiplayer game where players start with a settler and a worker but with WW2 technology/era.
So I tried to edit the "9 MP WWII in the Pacific.biq" file with the Civilization 3 Conquests editor (Civ3ConquestsEdit.exe).
I made only the following little changes:
1. No time limit.
2. Added a settler.
3. No custom map. (So map is generated each time).
When loading the modified scenerio in hotseat it works.
But when loading it via a local network or the internet multiplayer other players get an error when the host loads the scenerio:
"Missing entry in "text\PediaIcons.txt": ICON_BLDG_Naval_Academy"
I could delete the naval academy from the scenerio... but is there someway to fix it so it can still be used ?
(Same errors happen for some other things)
It seems to have something to do with the way parts of different scenerio's or loaded and the scenerio search path...
Bye,
Skybuck.