I recently noticed on the "CITY.TXT" file that the Inca civilization was there along with a list of Inca cities. My question is, how do I put them in the game? I assume i'd have to remove one civilization to replace them, but how do I go about removing one civilization (say, for example, the Vikings) and replacing them with the Inca?
Oh, and if it makes a difference, I have the Mac version of Civ 2.
I made a backup copy of rules.txt before I edited anything, just incase I messed something up.
1) Move the civ data from rules.txt you want to replace under the incas
Saladin, ..., 0, 5, Arabs, Arab, 1, 0, 1, 4, Ayatollah, Ayatollah, 2, Sultan, Sultana
Atawallpa, ..., 0, 1, Incas, Inca, -1, 1, 1,
Canute, Gunnhild, 1, 3, 3, Vikings, Viking, 1, 1, 0, 1, Warlord, Warlord
that was if you want to re add them later it will make it easier.
2) copy the inca data and paste it over the data of the vikings.
3) change the 1 in the first set of 2 numbers to 3 so the incas will be blue like the vikings you took out. (not sure if it is necessary or not to do this)
4) in order for the city names to function correctly you have to add a number for city type to that data so after the set of 2 numbers (0, 3,) add 0,
here's what I added for mine
Atawallpa, ..., 0, 3, 0, Incas, Inca, -1, 1, 1,
After this they will be playable in game and as you build cities it will use the default list from city.txt
You can also add a female ruler name if you edit the ... to something else, or add different titles for different government types by adding the appropriate data to the end. For example I copied the chief/great chief from the sioux and added it to the end of the incas 1, Chief, Chief, 2, Great Chief, Great Chief
the 1 refers to despotism 2 refers to monarchy, so in despotism you get the title chief and monarchy you get the title great chief. You can make yours out to be whatever you wish. One of the things I liked most about this game how customizable it was.