So I've been a Deity player for a while now, but I realize I haven't played the Maya, typically regarded as one of the strongest Civs, since shortly after GnK came out while I was making the move up from Emperor to Immortal.
Then, my go-to move with the Maya would be to beeline directly for Theology, go Liberty and pump out as many settlers as possible in the capital before it was time to start work on the Great Library. My cities would all be building pyramids for the science and faith, and with my awesome faith I'd found a religion that would keep Happiness high enough to support more rapid early expansion. I'd finish the Great Library in time to pop Theology and at this point I'm already golden: 6 - 8 cities, a good religion, early Great People, and enough atlatlists to keep the enemies at bay.
The Maya were a dominant force using that strategy at that difficulty level, but on Deity my winning Maya strategy doesn't work.
1) Building more than like 4 cities in the early expansion phase gets the AI down your throat real fast
2) Human players don't get the Great Library
3) Beelining Theology means foresaking some luxury techs, and the human player gets a lot less free happiness at Deity
4) Building all those cities and pumping out pyramids means you can't do the National College rush as early, which is fairly critical to keep up in science at Deity
Of those problems, by far the largest is the first. If you stay small enough that the AI doesn't eat your face immediately, you can't build many pyramids. If you try to expand anyway and simply weather the wrath of the AI, your cities need to be building atlatlists, not pyramids. It seems to me that if you can't spam pyramids, they're actually not that awfully great.
So, Deity players. . . do the Maya just suffer more than tall civs from taking the jump up to Deity? What are your tips for early game success?
Then, my go-to move with the Maya would be to beeline directly for Theology, go Liberty and pump out as many settlers as possible in the capital before it was time to start work on the Great Library. My cities would all be building pyramids for the science and faith, and with my awesome faith I'd found a religion that would keep Happiness high enough to support more rapid early expansion. I'd finish the Great Library in time to pop Theology and at this point I'm already golden: 6 - 8 cities, a good religion, early Great People, and enough atlatlists to keep the enemies at bay.
The Maya were a dominant force using that strategy at that difficulty level, but on Deity my winning Maya strategy doesn't work.
1) Building more than like 4 cities in the early expansion phase gets the AI down your throat real fast
2) Human players don't get the Great Library
3) Beelining Theology means foresaking some luxury techs, and the human player gets a lot less free happiness at Deity
4) Building all those cities and pumping out pyramids means you can't do the National College rush as early, which is fairly critical to keep up in science at Deity
Of those problems, by far the largest is the first. If you stay small enough that the AI doesn't eat your face immediately, you can't build many pyramids. If you try to expand anyway and simply weather the wrath of the AI, your cities need to be building atlatlists, not pyramids. It seems to me that if you can't spam pyramids, they're actually not that awfully great.
So, Deity players. . . do the Maya just suffer more than tall civs from taking the jump up to Deity? What are your tips for early game success?