How to position camera?

Cousken

Chieftain
Joined
Oct 30, 2014
Messages
32
Location
Malmö, Sweden
Hi!

I'm editing some terrain textures and would like to take comparison screenshots, but i haven't found a way to position the camera at the exact same spot. I was optimally looking for some way to do it from LUA, maybe via FireBuddy or the Debug Console.

I was thinking about simply replacing my textures with the originals and then reloading them in game, but unfortunatley for that to take effect you need to move the camera :/
 
Yeah, you can use Lua: UI.LookAt(plot)

I guess you'd have to plop some kind of object there, get the plot ID from its location, then delete the object so you can take your screenshots.

EDIT: Getting the zoom right might be a problem.

EDIT #2: Can't you just save, reload, take screenshot #1, swap the textures, reload again, take screenshot #2?
 
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