dannythefool
King
- Joined
- Jul 15, 2009
- Messages
- 657
There are some problems. Pathfinding is broken if water is involved. Apparently the AI is hurt by this even more. The AI also doesn't understand naval combat - or rather, does not prepare for the possibility if it doesn't think it's going to need it for its own conquests - and will not really do much to get in your way. Moving many units is more work and it's harder to embark a large army if you only have very little coast line.
But I have successfully invaded enemy nations over the ocean. First, you don't need as many units as in cIV to successfully capture a city. Second, if you *do* have enough coast line, getting your army embarked is much faster than moving them all to a rally point and putting them on a transport there, which can then be sunk with *all* units on it. Once you are at this point, depending on circumstances, it *can* be easier and less hassle than invading over land since your embarked units can move in a straight line and at three tiles per turn. When disembarking, terrain is still important. Don't disembark out into the open at the very least, and if possible disembark outside your enemy's borders or at least not right next to his cities.
I think this is much easier in ciV than in cIV, *but* it suffers from the same problems as land combat, broken pathfinding, and so on, and more often than not, the AI isn't actually trying to counter it.
But I have successfully invaded enemy nations over the ocean. First, you don't need as many units as in cIV to successfully capture a city. Second, if you *do* have enough coast line, getting your army embarked is much faster than moving them all to a rally point and putting them on a transport there, which can then be sunk with *all* units on it. Once you are at this point, depending on circumstances, it *can* be easier and less hassle than invading over land since your embarked units can move in a straight line and at three tiles per turn. When disembarking, terrain is still important. Don't disembark out into the open at the very least, and if possible disembark outside your enemy's borders or at least not right next to his cities.
I think this is much easier in ciV than in cIV, *but* it suffers from the same problems as land combat, broken pathfinding, and so on, and more often than not, the AI isn't actually trying to counter it.