killercane
Deity
Ive been playing a bit on Large Deity Quick for some of the unfinished tables in those categories for EQM. Has anyone played these other than Bram, who I note has a space colony game on ancient setting?
I currently use William Van Orange for Dikes, researching to infantry and tanks before the first war unless I can catch a backwards AI with longbows when I can build a sufficient force of curassiers/cavalry/grenadiers/cannon. Building the Great Lighthouse on a watery map takes care of 80% of the research problems, hence the preference for that setting lest I get left behind technologically. My question is, is there a better way to do this on Huge? I can imagine that its iffy on a space ship launch waiting so long to war with more opponents and simply gobs of AI units on each island, which even with Blitz and a production advantage is hard to take care of.
Praets seem to obsolete too quickly, and cataphracts have a narrow window as well. Germany didnt quite work out, and Sumeria on Boreal just has too many losses and the AI is too quick, popping huts and things. Discuss!
I currently use William Van Orange for Dikes, researching to infantry and tanks before the first war unless I can catch a backwards AI with longbows when I can build a sufficient force of curassiers/cavalry/grenadiers/cannon. Building the Great Lighthouse on a watery map takes care of 80% of the research problems, hence the preference for that setting lest I get left behind technologically. My question is, is there a better way to do this on Huge? I can imagine that its iffy on a space ship launch waiting so long to war with more opponents and simply gobs of AI units on each island, which even with Blitz and a production advantage is hard to take care of.
Praets seem to obsolete too quickly, and cataphracts have a narrow window as well. Germany didnt quite work out, and Sumeria on Boreal just has too many losses and the AI is too quick, popping huts and things. Discuss!