RubberBisking
Chieftain
- Joined
- Nov 16, 2016
- Messages
- 1
So, I'm trying to make the Confederates as a playable civ in Civ 6 and I have most of it working. All the modifiers all the buildings, the colors, etc. I even have Jefferson Davis leader icons working as well. But I'm having a hard time understanding how to get my Unit icons to work. I did it the same way I did my leader icons, added the definitions and the atlases but for some reason, the icon just doesn't come up.
Problem 1: Troubleshooting (Unit Icons)
- I checked the art files and made sure they were the right size and were saved as .dds. Also made sure they were proper A8B8.. format.
- I checked the Icons.xml and made sure I made no grammatical errors or missed anything.
That's not all, I have a problem with the ArtDefs and getting the units to show up as RedCoats to start. For some odd reason everytime I try to add the Units.artdef file into the mod, it only shows the units as being ancient era warriors. I believe this is the default but I can't figure out how to change that.
Problem 2: Troubleshooting (ArtDef)
- I tried to simply change the "UNIT_ENGLISH_REDCOAT" in the base game files into "UNIT_STONEWALL" after duplicating the Redcoats files in Units.artdef. This worked, but I didn't want to have that file in the base game files, I wanted it to be in the mod files so I can post it on the workshop.
- I created a Units.artdef in the actual mod files itself and copied the Redcoat entry over to it and replaced the aforementioned variable. This time, nothing, the unit was a warrior. Now, I don't know why this is happening, so I'm going to post the mod file on here so you guys can take a look because I'm stumped.
One more thing, I want the unit to be able to place a fort, I put the piece of code somewhere in the game defs but it doesn't work. I also don't know why.
Thanks,
RubberBisking
Problem 1: Troubleshooting (Unit Icons)
- I checked the art files and made sure they were the right size and were saved as .dds. Also made sure they were proper A8B8.. format.
- I checked the Icons.xml and made sure I made no grammatical errors or missed anything.
That's not all, I have a problem with the ArtDefs and getting the units to show up as RedCoats to start. For some odd reason everytime I try to add the Units.artdef file into the mod, it only shows the units as being ancient era warriors. I believe this is the default but I can't figure out how to change that.
Problem 2: Troubleshooting (ArtDef)
- I tried to simply change the "UNIT_ENGLISH_REDCOAT" in the base game files into "UNIT_STONEWALL" after duplicating the Redcoats files in Units.artdef. This worked, but I didn't want to have that file in the base game files, I wanted it to be in the mod files so I can post it on the workshop.
- I created a Units.artdef in the actual mod files itself and copied the Redcoat entry over to it and replaced the aforementioned variable. This time, nothing, the unit was a warrior. Now, I don't know why this is happening, so I'm going to post the mod file on here so you guys can take a look because I'm stumped.
One more thing, I want the unit to be able to place a fort, I put the piece of code somewhere in the game defs but it doesn't work. I also don't know why.
Thanks,
RubberBisking