[Vanilla] I need someone to verify if i put this mod together correctly.

TimboTobson

Chieftain
Joined
Aug 24, 2019
Messages
3
I used the aztecs as a template to create this mod. I'm obviously quite new to this, so please help me anyway you can.
This line is for colors.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Database>
    <PlayerColors>
        <Row>
            <Type>LEADER_MONTEZUMA</Type>
            <Usage>Unique</Usage>
            <PrimaryColor>COLOR_STANDARD_ORANGE_MD</PrimaryColor>
            <SecondaryColor>COLOR_STANDARD_ORANGE_LT</SecondaryColor>
            <Alt1PrimaryColor>COLOR_STANDARD_RED_DK</Alt1PrimaryColor>
            <Alt1SecondaryColor>COLOR_STANDARD_AQUA_LT</Alt1SecondaryColor>
            <Alt2PrimaryColor>COLOR_STANDARD_ORANGE_MD</Alt2PrimaryColor>
            <Alt2SecondaryColor>COLOR_STANDARD_AQUA_DK</Alt2SecondaryColor>
            <Alt3PrimaryColor>COLOR_STANDARD_AQUA_DK</Alt3PrimaryColor>
            <Alt3SecondaryColor>COLOR_STANDARD_ORANGE_MD</Alt3SecondaryColor>
        </Row>
    </PlayerColors>
</Database>

This is the config data.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<GameInfo>
    <Players>
        <Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CivilizationName="LOC_CIVILIZATION_AZTEC_NAME" CivilizationIcon="ICON_CIVILIZATION_AZTEC" LeaderName="LOC_LEADER_MONTEZUMA_NAME" LeaderIcon="ICON_LEADER_MONTEZUMA" CivilizationAbilityName="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" CivilizationAbilityDescription="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION" CivilizationAbilityIcon="ICON_CIVILIZATION_AZTEC" LeaderAbilityName="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME" LeaderAbilityDescription="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION" LeaderAbilityIcon="ICON_LEADER_MONTEZUMA"/>
        <!-- Expansion 1 Support -->
        <Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CivilizationName="LOC_CIVILIZATION_AZTEC_NAME" CivilizationIcon="ICON_CIVILIZATION_AZTEC" LeaderName="LOC_LEADER_MONTEZUMA_NAME" LeaderIcon="ICON_LEADER_MONTEZUMA" CivilizationAbilityName="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" CivilizationAbilityDescription="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION" CivilizationAbilityIcon="ICON_CIVILIZATION_AZTEC" LeaderAbilityName="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME" LeaderAbilityDescription="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION" LeaderAbilityIcon="ICON_LEADER_MONTEZUMA"/>
        <!-- Expansion 2 Support -->
        <Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CivilizationName="LOC_CIVILIZATION_AZTEC_NAME" CivilizationIcon="ICON_CIVILIZATION_AZTEC" LeaderName="LOC_LEADER_MONTEZUMA_NAME" LeaderIcon="ICON_LEADER_MONTEZUMA" CivilizationAbilityName="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" CivilizationAbilityDescription="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION" CivilizationAbilityIcon="ICON_CIVILIZATION_AZTEC" LeaderAbilityName="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME" LeaderAbilityDescription="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION" LeaderAbilityIcon="ICON_LEADER_MONTEZUMA"/>
    </Players>
    <PlayerItems>
        <Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="UNIT_TAUHMUND" Icon="ICON_UNIT_TAUHMUND" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" SortIndex="10"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="IMPROVEMENT_PEHRMUN_CAMP" Icon="ICON_BUILDING_TLACHITI" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" SortIndex="20"/>
        <!-- Expansion 1 Support -->
        <Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="UNIT_TAUHMUND" Icon="ICON_UNIT_TAUHMUND" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" SortIndex="10"/>
        <Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="IMPROVEMENT_PEHRMUN_CAMP" Icon="ICON_BUILDING_TLACHITI" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" SortIndex="20"/>
        <!-- Expansion 2 Support -->
        <Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="UNIT_TAUHMUND" Icon="ICON_UNIT_TAUHMUND" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" SortIndex="10"/>
        <Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="IMPROVEMENT_PEHRMUN_CAMP" Icon="ICON_BUILDING_TLACHITI" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" SortIndex="20"/>
    </PlayerItems>
</GameInfo>


Expansion1. If someone could clarify what this is, that would be great.

Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- Expansion 1 specific data -->
<GameInfo>
    <MomentIllustrations>
        <Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_UNIT" MomentDataType="MOMENT_DATA_UNIT" GameDataType="UNIT_TAUHMUND" Texture="Moment_UniqueUnit_Aztec.dds"/>
        <Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_BUILDING" MomentDataType="MOMENT_DATA_BUILDING" GameDataType="IMPROVEMENT_PEHRMUN_CAMP" Texture="Moment_Infrastructure_Aztec.dds"/>
    </MomentIllustrations>
    <Buildings>
        <Update>
            <Where> BuildingType="IMPROVEMENT_PEHRMUN_CAMP/>
            </Where>
                <Set>
                <Description>LOC_IMPROVEMENT_PEHRMUN_CAMP_EXPANSION1_DESCRIPTION</Description>
            </Set>
        </Update>
    </Buildings>
    <Building_YieldChanges>
        <Row BuildingType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_CULTURE" YieldChange="1"/>
    </Building_YieldChanges>
    <LeaderTraits>
        <Row LeaderType="LEADER_MONTEZUMA" TraitType="TRAIT_LEADER_AGGRESSIVE_MILITARY"/>
    </LeaderTraits>
</GameInfo>

Expansion2. Again with this one.

Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<GameInfo>
    <MomentIllustrations>
        <Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_UNIT" MomentDataType="MOMENT_DATA_UNIT" GameDataType="UNIT_TAUHMUND" Texture="Moment_UniqueUnit_Aztec.dds"/>
        <Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_BUILDING" MomentDataType="MOMENT_DATA_BUILDING" GameDataType="IMPROVEMENT_PEHRMUN_CAMP" Texture="Moment_Infrastructure_Aztec.dds"/>
    </MomentIllustrations>
    <Buildings>
        <Update>
            <Where></Where> BuildingType="IMPROVEMENT_PEHRMUN_CAMP/>
            <Set>
                <Description>LOC_IMPROVEMENT_PEHRMUN_CAMP_EXPANSION1_DESCRIPTION</Description>
            </Set>
        </Update>
    </Buildings>
    <Building_YieldChanges>
        <Row BuildingType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_CULTURE" YieldChange="1"/>
    </Building_YieldChanges>
    <LeaderTraits>
        <Row LeaderType="LEADER_MONTEZUMA" TraitType="TRAIT_LEADER_AGGRESSIVE_MILITARY"/>
    </LeaderTraits>
    <NamedRiverCivilizations>
        <Row NamedRiverType="NAMED_RIVER_ATOYAC_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedRiverType="NAMED_RIVER_BALSAS" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedRiverType="NAMED_RIVER_COATZACOALCOS_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedRiverType="NAMED_RIVER_MIXTECO_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedRiverType="NAMED_RIVER_PAPALOAPAN_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedRiverType="NAMED_RIVER_TEHUANTEPEC_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedRiverType="NAMED_RIVER_TONALA_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
    </NamedRiverCivilizations>
    <NamedVolcanoCivilizations>
        <Row NamedVolcanoType="NAMED_VOLCANO_CITLALTEPETL" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedVolcanoType="NAMED_VOLCANO_COLIMA" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedVolcanoType="NAMED_VOLCANO_POPOCATEPETL" CivilizationType="CIVILIZATION_AZTEC"/>
    </NamedVolcanoCivilizations>
    <NamedMountainCivilizations>
        <Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_CHICHINAUTZIN" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_DE_LOS_TUXTLAS" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_DE_TAMAULIPAS" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_MADRES" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedMountainType="NAMED_MOUNTAIN_ZEMPOALTEPETL" CivilizationType="CIVILIZATION_AZTEC"/>
    </NamedMountainCivilizations>
    <NamedLakeCivilizations>
        <Row NamedLakeType="NAMED_LAKE_LAKE_CHALCO" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedLakeType="NAMED_LAKE_LAKE_TEXCOCO" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedLakeType="NAMED_LAKE_LAKE_XALTOCAN" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedLakeType="NAMED_LAKE_LAKE_XOCHIMILCO" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedLakeType="NAMED_LAKE_LAKE_ZUMPANGO" CivilizationType="CIVILIZATION_AZTEC"/>
    </NamedLakeCivilizations>
    <NamedSeaCivilizations>
        <Row NamedSeaType="NAMED_SEA_BAY_OF_CAMPECHE" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedSeaType="NAMED_SEA_GULF_OF_MEXICO" CivilizationType="CIVILIZATION_AZTEC"/>
        <Row NamedSeaType="NAMED_SEA_GULF_OF_TEHUANTEPEC" CivilizationType="CIVILIZATION_AZTEC"/>
    </NamedSeaCivilizations>
    <Building_TourismBombs_XP2>
        <Row BuildingType="IMPROVEMENT_PEHRMUN_CAMP" TourismBombValue="250"/>
    </Building_TourismBombs_XP2>
</GameInfo>


Gameplay Data.

Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<GameInfo>
    <Types>
        <Row Type="IMPROVEMENT_PEHRMUN_CAMP" Kind="KIND_IMPROVEMENT"/>
        <Row Type="CIVILIZATION_AZTEC" Kind="KIND_CIVILIZATION"/>
        <Row Type="LEADER_MONTEZUMA" Kind="KIND_LEADER"/>
        <Row Type="UNIT_TAUHMUND" Kind="KIND_UNIT"/>

        <Row Type="TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS" Kind="KIND_TRAIT" />
        <Row Type="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP" Kind="KIND_TRAIT" />
        <Row Type="TRAIT_CIVILIZATION_UNIT_TAUHMUND" Kind="KIND_TRAIT" />
    </Types>
    <TypeTags>
        <Row Type="UNIT_TAUHMUND" Tag="CLASS_MELEE"/>
        <Row Type="UNIT_TAUHMUND" Tag="CLASS_CAPTURE_WORKER"/>
    </TypeTags>
    <Traits>
        <Row TraitType="TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS" Name="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" Description="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION"/>
        <Row TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP" Name="LOC_TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP_NAME"/>
        <Row TraitType="TRAIT_CIVILIZATION_UNIT_TAUHMUND" Name="LOC_TRAIT_CIVILIZATION_UNIT_TAUHMUND_NAME"/>
    </Traits>
    <TraitModifiers>
        <Row>
            <TraitType>TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS</TraitType>
            <ModifierId>TRAIT_BUILDER_DISTRICT_PERCENT</ModifierId>
        </Row>
    </TraitModifiers>
    <Modifiers>
        <Row>
            <ModifierId>TRAIT_BUILDER_DISTRICT_PERCENT</ModifierId>
            <ModifierType>MODIFIER_PLAYER_CITIES_ADJUST_INNER_DEFENSE</ModifierType>
        </Row>
    </Modifiers>
    <ModifierArguments>
        <Row>
            <ModifierId>TRAIT_BUILDER_DISTRICT_PERCENT</ModifierId>
            <Name>Amount</Name>
            <Value>12</Value>
        </Row>
    </ModifierArguments>
    <Civilizations>
        <Row CivilizationType="CIVILIZATION_AZTEC" Name="LOC_CIVILIZATION_AZTEC_NAME" Description="LOC_CIVILIZATION_AZTEC_DESCRIPTION" Adjective="LOC_CIVILIZATION_AZTEC_ADJECTIVE" StartingCivilizationLevelType="CIVILIZATION_LEVEL_FULL_CIV" RandomCityNameDepth="10"/>
    </Civilizations>
    <CivilizationInfo>
        <Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_LOCATION" Caption="LOC_CIVINFO_AZTEC_LOCATION" SortIndex="10" />
        <Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_SIZE" Caption="LOC_CIVINFO_AZTEC_SIZE" SortIndex="20" />
        <Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_POPULATION" Caption="LOC_CIVINFO_AZTEC_POPULATION" SortIndex="30" />
        <Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_CAPITAL" Caption="LOC_CIVINFO_AZTEC_CAPITAL" SortIndex="40" />
    </CivilizationInfo>
    <CivilizationLeaders>
        <Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CapitalName="LOC_CITY_NAME_TENOCHTITLAN"/>
    </CivilizationLeaders>
    <CityNames>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CANAWIC"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEXCOCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ATZCAPOTZALCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEOTIHUACAN"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TLACOPAN"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_XOCHICALCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_MALINALCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEAYO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CEMPOALA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CHALCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_IXTAPALUCA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TENAYUCA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_HUEXOTLA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CHAPULTEPEC"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEPEXPAN"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ZITLALTEPEC"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_XALAPA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TAMUIN"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TELOLOAPAN"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_MITLA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TLATELOLCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_COYOTEPEC"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ZACATULA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_YUCUNUDAHUI"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ECATEPEC"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_MAZATAN"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_IZTAPALAPA"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TLALMANALCO"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_HUAXYACAC"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ACATITLAN"/>

    </CityNames>
    <CivilizationCitizenNames>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_1"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_2"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_3"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_4"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_5"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_6"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_7"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_8"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_9"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_10"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_1" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_2" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_3" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_4" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_5" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_6" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_7" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_8" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_9" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_10" Female="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_1" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_2" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_3" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_4" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_5" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_6" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_7" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_8" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_9" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_10" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_1" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_2" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_3" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_4" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_5" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_6" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_7" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_8" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_9" Female="true" Modern="true"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_10" Female="true" Modern="true"/>
    </CivilizationCitizenNames>
    <CivilizationTraits>
        <Row CivilizationType="CIVILIZATION_AZTEC" TraitType="TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS"/>
        <Row CivilizationType="CIVILIZATION_AZTEC" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP/>
        <Row CivilizationType="CIVILIZATION_AZTEC" TraitType="TRAIT_CIVILIZATION_UNIT_TAUHMUND"/>
    </CivilizationTraits>
    <Leaders>
        <Row LeaderType="LEADER_MONTEZUMA" Name="LOC_LEADER_MONTEZUMA_NAME" InheritFrom="LEADER_DEFAULT" SceneLayers="4"/>
    </Leaders>
    <LeaderTraits>
        <Row LeaderType="LEADER_MONTEZUMA" TraitType="TRAIT_LEADER_GIFTS_FOR_TLATOANI"/>
    </LeaderTraits>
    <LeaderQuotes>
        <Row LeaderType="LEADER_MONTEZUMA" Quote="LOC_PEDIA_LEADERS_PAGE_LEADER_MONTEZUMA_QUOTE" QuoteAudio="Play_AZTE_MO_MISC_PEP_TALK_D"/>
    </LeaderQuotes>
    <HistoricalAgendas>
        <Row LeaderType="LEADER_MONTEZUMA" AgendaType="AGENDA_TLATOANI"/>
    </HistoricalAgendas>
    <AiListTypes>
        <Row ListType="MontezumaCivics"/>
        <Row ListType="MontezumaTechs"/>
        <Row ListType="MontezumaWonders"/>
    </AiListTypes>
    <AiLists>
        <Row ListType="MontezumaWonders" LeaderType="TRAIT_LEADER_GIFTS_FOR_TLATOANI" System="Buildings"/>
        <Row ListType="MontezumaCivics" LeaderType="TRAIT_LEADER_GIFTS_FOR_TLATOANI" System="Civics"/>
        <Row ListType="MontezumaTechs" LeaderType="TRAIT_LEADER_GIFTS_FOR_TLATOANI" System="Technologies"/>
    </AiLists>
    <AiFavoredItems>
        <Row ListType="MontezumaWonders" Item="BUILDING_PYRAMIDS"/>
        <Row ListType="MontezumaWonders" Item="BUILDING_ALHAMBRA"/>
        <Row ListType="MontezumaCivics" Item="CIVIC_CRAFTSMANSHIP"/>
        <Row ListType="MontezumaCivics" Item="CIVIC_GAMES_RECREATION"/>
        <Row ListType="MontezumaCivics" Item="CIVIC_FEUDALISM"/>
        <Row ListType="MontezumaCivics" Item="CIVIC_CIVIL_ENGINEERING"/>
        <Row ListType="MontezumaTechs" Item="TECH_ASTROLOGY"/>
        <Row ListType="MontezumaTechs" Item="TECH_WRITING"/>
        <Row ListType="MontezumaTechs" Item="TECH_BRONZE_WORKING"/>
        <Row ListType="MontezumaTechs" Item="TECH_APPRENTICESHIP"/>
    </AiFavoredItems>
    <Units>
        <Row UnitType="UNIT_TAUHMUND" BaseMoves="2" Cost="65" BaseSightRange="2" ZoneOfControl="true" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_MELEE" Combat="28" TraitType="TRAIT_CIVILIZATION_UNIT_TAUHMUND" MandatoryObsoleteTech="TECH_GUNPOWDER"/>
    </Units>
    <UnitAiInfos>
        <Row UnitType="UNIT_TAUHMUND" AiType="UNITAI_COMBAT"/>
        <Row UnitType="UNIT_TAUHMUND" AiType="UNITAI_EXPLORE"/>
        <Row UnitType="UNIT_TAUHMUND" AiType="UNITTYPE_MELEE"/>
        <Row UnitType="UNIT_TAUHMUND" AiType="UNITTYPE_LAND_COMBAT"/>
    </UnitAiInfos>
    <UnitReplaces>
        <Row CivUniqueUnitType="UNIT_TAUHMUND" ReplacesUnitType="UNIT_WARRIOR"/>
    </UnitReplaces>
    <UnitUpgrades>
        <Row Unit="UNIT_TAUHMUND" UpgradeUnit="UNIT_SWORDSMAN"/>
    </UnitUpgrades>
</GameInfo>


And last but not least, the unique improvement.

Code:
<?xml version="1.0" encoding="utf-8"?>
<GameInfo>
    <Types>
        <!--Unique Improvements -->
        <Row Type="IMPROVEMENT_PEHRMUN_CAMP" Kind="KIND_IMPROVEMENT"/>
    </Types>
    <Improvements>
        <!--Unique Improvements -->
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" Icon="ICON_BUILDING_TLACHITI" PlunderType="PLUNDER_CULTURE" PlunderAmount="50" Buildable="true" PrereqTech="TECH_BRONZE_WORKING" Housing="1" TilesRequired="2"  TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP"/>
    </Improvements>
    <Improvement_Adjacencies>
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldChangeId="Outback_Pasture_Food"/>
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldChangeId="Outback_Outback_Production"/>
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldChangeId="Outback_Outback_Food"/>
        <Row ImprovementType="IMPROVEMENT_PASTURE" YieldChangeId="Pasture_Outback_Production"/>
    </Improvement_Adjacencies>
    <Improvement_ValidTerrains>
        <!--Unique Improvements -->
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" TerrainType="TERRAIN_GRASS"/>
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" TerrainType="TERRAIN_PLAINS"/>
    </Improvement_ValidTerrains>
    <Improvement_ValidBuildUnits>
        <!--Unique Improvements -->
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" UnitType="UNIT_BUILDER"/>
    </Improvement_ValidBuildUnits>
    <Improvement_YieldChanges>
        <!--Unique Improvements -->
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_PRODUCTION" YieldChange="2"/>
        <Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_CULTURE" YieldChange="1"/>
    </Improvement_YieldChanges>
    <Adjacency_YieldChanges>
        <Row ID="Outback_Pasture_Food" Description="Placeholder" YieldType="YIELD_CULTURE" YieldChange="1" TilesRequired="1" AdjacentImprovement="IMPROVEMENT_PASTURE"/>
        <Row ID="Pasture_Outback_Production" Description="Placeholder" YieldType="YIELD_PRODUCTION" YieldChange="1" TilesRequired="1" AdjacentImprovement="IMPROVEMENT_PEHRMUN_CAMP" PrereqTech="TECH_MASS_PRODUCTION"/>
        <Row ID="Outback_Outback_Production" Description="Placeholder" YieldType="YIELD_CULTURE" YieldChange="1" TilesRequired="2" AdjacentImprovement="IMPROVEMENT_PEHRMUN_CAMP" PrereqTech="TECH_MASS_PRODUCTION"/>
        <Row ID="Outback_Outback_Food" Description="Placeholder" YieldType="YIELD_PRODUCTION" YieldChange="1" TilesRequired="2" AdjacentImprovement="IMPROVEMENT_PEHRMUN_CAMP" PrereqCivic="CIVIC_ MERCANTILISM"/>
    </Adjacency_YieldChanges>
</GameInfo>

Definitely rough around the edges. I made all the names up, so that's why they sound pretty bad.
Thank you in advance.
 
I built it, the build succeeded. I put the correct files into the front-end and in-game actions. The mod doesn't show up on the civ select screen. this is driving me crazy.
 
So i only just realized that the build takes no time at all to finish, I assume that isn't supposed to happen. Also, where can i find cooker.log?
 
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