TimboTobson
Chieftain
- Joined
- Aug 24, 2019
- Messages
- 3
I used the aztecs as a template to create this mod. I'm obviously quite new to this, so please help me anyway you can.
This line is for colors.
This is the config data.
Expansion1. If someone could clarify what this is, that would be great.
Expansion2. Again with this one.
Gameplay Data.
And last but not least, the unique improvement.
Definitely rough around the edges. I made all the names up, so that's why they sound pretty bad.
Thank you in advance.
This line is for colors.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Database>
<PlayerColors>
<Row>
<Type>LEADER_MONTEZUMA</Type>
<Usage>Unique</Usage>
<PrimaryColor>COLOR_STANDARD_ORANGE_MD</PrimaryColor>
<SecondaryColor>COLOR_STANDARD_ORANGE_LT</SecondaryColor>
<Alt1PrimaryColor>COLOR_STANDARD_RED_DK</Alt1PrimaryColor>
<Alt1SecondaryColor>COLOR_STANDARD_AQUA_LT</Alt1SecondaryColor>
<Alt2PrimaryColor>COLOR_STANDARD_ORANGE_MD</Alt2PrimaryColor>
<Alt2SecondaryColor>COLOR_STANDARD_AQUA_DK</Alt2SecondaryColor>
<Alt3PrimaryColor>COLOR_STANDARD_AQUA_DK</Alt3PrimaryColor>
<Alt3SecondaryColor>COLOR_STANDARD_ORANGE_MD</Alt3SecondaryColor>
</Row>
</PlayerColors>
</Database>
This is the config data.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<GameInfo>
<Players>
<Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CivilizationName="LOC_CIVILIZATION_AZTEC_NAME" CivilizationIcon="ICON_CIVILIZATION_AZTEC" LeaderName="LOC_LEADER_MONTEZUMA_NAME" LeaderIcon="ICON_LEADER_MONTEZUMA" CivilizationAbilityName="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" CivilizationAbilityDescription="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION" CivilizationAbilityIcon="ICON_CIVILIZATION_AZTEC" LeaderAbilityName="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME" LeaderAbilityDescription="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION" LeaderAbilityIcon="ICON_LEADER_MONTEZUMA"/>
<!-- Expansion 1 Support -->
<Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CivilizationName="LOC_CIVILIZATION_AZTEC_NAME" CivilizationIcon="ICON_CIVILIZATION_AZTEC" LeaderName="LOC_LEADER_MONTEZUMA_NAME" LeaderIcon="ICON_LEADER_MONTEZUMA" CivilizationAbilityName="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" CivilizationAbilityDescription="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION" CivilizationAbilityIcon="ICON_CIVILIZATION_AZTEC" LeaderAbilityName="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME" LeaderAbilityDescription="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION" LeaderAbilityIcon="ICON_LEADER_MONTEZUMA"/>
<!-- Expansion 2 Support -->
<Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CivilizationName="LOC_CIVILIZATION_AZTEC_NAME" CivilizationIcon="ICON_CIVILIZATION_AZTEC" LeaderName="LOC_LEADER_MONTEZUMA_NAME" LeaderIcon="ICON_LEADER_MONTEZUMA" CivilizationAbilityName="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" CivilizationAbilityDescription="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION" CivilizationAbilityIcon="ICON_CIVILIZATION_AZTEC" LeaderAbilityName="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME" LeaderAbilityDescription="LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION" LeaderAbilityIcon="ICON_LEADER_MONTEZUMA"/>
</Players>
<PlayerItems>
<Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="UNIT_TAUHMUND" Icon="ICON_UNIT_TAUHMUND" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" SortIndex="10"/>
<Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="IMPROVEMENT_PEHRMUN_CAMP" Icon="ICON_BUILDING_TLACHITI" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" SortIndex="20"/>
<!-- Expansion 1 Support -->
<Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="UNIT_TAUHMUND" Icon="ICON_UNIT_TAUHMUND" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" SortIndex="10"/>
<Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="IMPROVEMENT_PEHRMUN_CAMP" Icon="ICON_BUILDING_TLACHITI" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" SortIndex="20"/>
<!-- Expansion 2 Support -->
<Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="UNIT_TAUHMUND" Icon="ICON_UNIT_TAUHMUND" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" SortIndex="10"/>
<Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" Type="IMPROVEMENT_PEHRMUN_CAMP" Icon="ICON_BUILDING_TLACHITI" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" SortIndex="20"/>
</PlayerItems>
</GameInfo>
Expansion1. If someone could clarify what this is, that would be great.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- Expansion 1 specific data -->
<GameInfo>
<MomentIllustrations>
<Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_UNIT" MomentDataType="MOMENT_DATA_UNIT" GameDataType="UNIT_TAUHMUND" Texture="Moment_UniqueUnit_Aztec.dds"/>
<Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_BUILDING" MomentDataType="MOMENT_DATA_BUILDING" GameDataType="IMPROVEMENT_PEHRMUN_CAMP" Texture="Moment_Infrastructure_Aztec.dds"/>
</MomentIllustrations>
<Buildings>
<Update>
<Where> BuildingType="IMPROVEMENT_PEHRMUN_CAMP/>
</Where>
<Set>
<Description>LOC_IMPROVEMENT_PEHRMUN_CAMP_EXPANSION1_DESCRIPTION</Description>
</Set>
</Update>
</Buildings>
<Building_YieldChanges>
<Row BuildingType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_CULTURE" YieldChange="1"/>
</Building_YieldChanges>
<LeaderTraits>
<Row LeaderType="LEADER_MONTEZUMA" TraitType="TRAIT_LEADER_AGGRESSIVE_MILITARY"/>
</LeaderTraits>
</GameInfo>
Expansion2. Again with this one.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<GameInfo>
<MomentIllustrations>
<Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_UNIT" MomentDataType="MOMENT_DATA_UNIT" GameDataType="UNIT_TAUHMUND" Texture="Moment_UniqueUnit_Aztec.dds"/>
<Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_BUILDING" MomentDataType="MOMENT_DATA_BUILDING" GameDataType="IMPROVEMENT_PEHRMUN_CAMP" Texture="Moment_Infrastructure_Aztec.dds"/>
</MomentIllustrations>
<Buildings>
<Update>
<Where></Where> BuildingType="IMPROVEMENT_PEHRMUN_CAMP/>
<Set>
<Description>LOC_IMPROVEMENT_PEHRMUN_CAMP_EXPANSION1_DESCRIPTION</Description>
</Set>
</Update>
</Buildings>
<Building_YieldChanges>
<Row BuildingType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_CULTURE" YieldChange="1"/>
</Building_YieldChanges>
<LeaderTraits>
<Row LeaderType="LEADER_MONTEZUMA" TraitType="TRAIT_LEADER_AGGRESSIVE_MILITARY"/>
</LeaderTraits>
<NamedRiverCivilizations>
<Row NamedRiverType="NAMED_RIVER_ATOYAC_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedRiverType="NAMED_RIVER_BALSAS" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedRiverType="NAMED_RIVER_COATZACOALCOS_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedRiverType="NAMED_RIVER_MIXTECO_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedRiverType="NAMED_RIVER_PAPALOAPAN_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedRiverType="NAMED_RIVER_TEHUANTEPEC_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedRiverType="NAMED_RIVER_TONALA_RIVER" CivilizationType="CIVILIZATION_AZTEC"/>
</NamedRiverCivilizations>
<NamedVolcanoCivilizations>
<Row NamedVolcanoType="NAMED_VOLCANO_CITLALTEPETL" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedVolcanoType="NAMED_VOLCANO_COLIMA" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedVolcanoType="NAMED_VOLCANO_POPOCATEPETL" CivilizationType="CIVILIZATION_AZTEC"/>
</NamedVolcanoCivilizations>
<NamedMountainCivilizations>
<Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_CHICHINAUTZIN" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_DE_LOS_TUXTLAS" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_DE_TAMAULIPAS" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedMountainType="NAMED_MOUNTAIN_SIERRA_MADRES" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedMountainType="NAMED_MOUNTAIN_ZEMPOALTEPETL" CivilizationType="CIVILIZATION_AZTEC"/>
</NamedMountainCivilizations>
<NamedLakeCivilizations>
<Row NamedLakeType="NAMED_LAKE_LAKE_CHALCO" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedLakeType="NAMED_LAKE_LAKE_TEXCOCO" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedLakeType="NAMED_LAKE_LAKE_XALTOCAN" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedLakeType="NAMED_LAKE_LAKE_XOCHIMILCO" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedLakeType="NAMED_LAKE_LAKE_ZUMPANGO" CivilizationType="CIVILIZATION_AZTEC"/>
</NamedLakeCivilizations>
<NamedSeaCivilizations>
<Row NamedSeaType="NAMED_SEA_BAY_OF_CAMPECHE" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedSeaType="NAMED_SEA_GULF_OF_MEXICO" CivilizationType="CIVILIZATION_AZTEC"/>
<Row NamedSeaType="NAMED_SEA_GULF_OF_TEHUANTEPEC" CivilizationType="CIVILIZATION_AZTEC"/>
</NamedSeaCivilizations>
<Building_TourismBombs_XP2>
<Row BuildingType="IMPROVEMENT_PEHRMUN_CAMP" TourismBombValue="250"/>
</Building_TourismBombs_XP2>
</GameInfo>
Gameplay Data.
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<GameInfo>
<Types>
<Row Type="IMPROVEMENT_PEHRMUN_CAMP" Kind="KIND_IMPROVEMENT"/>
<Row Type="CIVILIZATION_AZTEC" Kind="KIND_CIVILIZATION"/>
<Row Type="LEADER_MONTEZUMA" Kind="KIND_LEADER"/>
<Row Type="UNIT_TAUHMUND" Kind="KIND_UNIT"/>
<Row Type="TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS" Kind="KIND_TRAIT" />
<Row Type="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP" Kind="KIND_TRAIT" />
<Row Type="TRAIT_CIVILIZATION_UNIT_TAUHMUND" Kind="KIND_TRAIT" />
</Types>
<TypeTags>
<Row Type="UNIT_TAUHMUND" Tag="CLASS_MELEE"/>
<Row Type="UNIT_TAUHMUND" Tag="CLASS_CAPTURE_WORKER"/>
</TypeTags>
<Traits>
<Row TraitType="TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS" Name="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_NAME" Description="LOC_TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS_DESCRIPTION"/>
<Row TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP" Name="LOC_TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP_NAME"/>
<Row TraitType="TRAIT_CIVILIZATION_UNIT_TAUHMUND" Name="LOC_TRAIT_CIVILIZATION_UNIT_TAUHMUND_NAME"/>
</Traits>
<TraitModifiers>
<Row>
<TraitType>TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS</TraitType>
<ModifierId>TRAIT_BUILDER_DISTRICT_PERCENT</ModifierId>
</Row>
</TraitModifiers>
<Modifiers>
<Row>
<ModifierId>TRAIT_BUILDER_DISTRICT_PERCENT</ModifierId>
<ModifierType>MODIFIER_PLAYER_CITIES_ADJUST_INNER_DEFENSE</ModifierType>
</Row>
</Modifiers>
<ModifierArguments>
<Row>
<ModifierId>TRAIT_BUILDER_DISTRICT_PERCENT</ModifierId>
<Name>Amount</Name>
<Value>12</Value>
</Row>
</ModifierArguments>
<Civilizations>
<Row CivilizationType="CIVILIZATION_AZTEC" Name="LOC_CIVILIZATION_AZTEC_NAME" Description="LOC_CIVILIZATION_AZTEC_DESCRIPTION" Adjective="LOC_CIVILIZATION_AZTEC_ADJECTIVE" StartingCivilizationLevelType="CIVILIZATION_LEVEL_FULL_CIV" RandomCityNameDepth="10"/>
</Civilizations>
<CivilizationInfo>
<Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_LOCATION" Caption="LOC_CIVINFO_AZTEC_LOCATION" SortIndex="10" />
<Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_SIZE" Caption="LOC_CIVINFO_AZTEC_SIZE" SortIndex="20" />
<Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_POPULATION" Caption="LOC_CIVINFO_AZTEC_POPULATION" SortIndex="30" />
<Row CivilizationType="CIVILIZATION_AZTEC" Header="LOC_CIVINFO_CAPITAL" Caption="LOC_CIVINFO_AZTEC_CAPITAL" SortIndex="40" />
</CivilizationInfo>
<CivilizationLeaders>
<Row CivilizationType="CIVILIZATION_AZTEC" LeaderType="LEADER_MONTEZUMA" CapitalName="LOC_CITY_NAME_TENOCHTITLAN"/>
</CivilizationLeaders>
<CityNames>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CANAWIC"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEXCOCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ATZCAPOTZALCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEOTIHUACAN"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TLACOPAN"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_XOCHICALCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_MALINALCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEAYO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CEMPOALA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CHALCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_IXTAPALUCA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TENAYUCA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_HUEXOTLA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_CHAPULTEPEC"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TEPEXPAN"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ZITLALTEPEC"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_XALAPA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TAMUIN"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TELOLOAPAN"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_MITLA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TLATELOLCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_COYOTEPEC"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ZACATULA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_YUCUNUDAHUI"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ECATEPEC"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_MAZATAN"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_IZTAPALAPA"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_TLALMANALCO"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_HUAXYACAC"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CityName="LOC_CITY_NAME_ACATITLAN"/>
</CityNames>
<CivilizationCitizenNames>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_1"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_2"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_3"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_4"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_5"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_6"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_7"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_8"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_9"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MALE_10"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_1" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_2" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_3" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_4" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_5" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_6" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_7" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_8" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_9" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_FEMALE_10" Female="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_1" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_2" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_3" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_4" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_5" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_6" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_7" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_8" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_9" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_MALE_10" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_1" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_2" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_3" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_4" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_5" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_6" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_7" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_8" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_9" Female="true" Modern="true"/>
<Row CivilizationType="CIVILIZATION_AZTEC" CitizenName="LOC_CITIZEN_AZTEC_MODERN_FEMALE_10" Female="true" Modern="true"/>
</CivilizationCitizenNames>
<CivilizationTraits>
<Row CivilizationType="CIVILIZATION_AZTEC" TraitType="TRAIT_CIVILIZATION_LEGEND_FIVE_SUNS"/>
<Row CivilizationType="CIVILIZATION_AZTEC" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP/>
<Row CivilizationType="CIVILIZATION_AZTEC" TraitType="TRAIT_CIVILIZATION_UNIT_TAUHMUND"/>
</CivilizationTraits>
<Leaders>
<Row LeaderType="LEADER_MONTEZUMA" Name="LOC_LEADER_MONTEZUMA_NAME" InheritFrom="LEADER_DEFAULT" SceneLayers="4"/>
</Leaders>
<LeaderTraits>
<Row LeaderType="LEADER_MONTEZUMA" TraitType="TRAIT_LEADER_GIFTS_FOR_TLATOANI"/>
</LeaderTraits>
<LeaderQuotes>
<Row LeaderType="LEADER_MONTEZUMA" Quote="LOC_PEDIA_LEADERS_PAGE_LEADER_MONTEZUMA_QUOTE" QuoteAudio="Play_AZTE_MO_MISC_PEP_TALK_D"/>
</LeaderQuotes>
<HistoricalAgendas>
<Row LeaderType="LEADER_MONTEZUMA" AgendaType="AGENDA_TLATOANI"/>
</HistoricalAgendas>
<AiListTypes>
<Row ListType="MontezumaCivics"/>
<Row ListType="MontezumaTechs"/>
<Row ListType="MontezumaWonders"/>
</AiListTypes>
<AiLists>
<Row ListType="MontezumaWonders" LeaderType="TRAIT_LEADER_GIFTS_FOR_TLATOANI" System="Buildings"/>
<Row ListType="MontezumaCivics" LeaderType="TRAIT_LEADER_GIFTS_FOR_TLATOANI" System="Civics"/>
<Row ListType="MontezumaTechs" LeaderType="TRAIT_LEADER_GIFTS_FOR_TLATOANI" System="Technologies"/>
</AiLists>
<AiFavoredItems>
<Row ListType="MontezumaWonders" Item="BUILDING_PYRAMIDS"/>
<Row ListType="MontezumaWonders" Item="BUILDING_ALHAMBRA"/>
<Row ListType="MontezumaCivics" Item="CIVIC_CRAFTSMANSHIP"/>
<Row ListType="MontezumaCivics" Item="CIVIC_GAMES_RECREATION"/>
<Row ListType="MontezumaCivics" Item="CIVIC_FEUDALISM"/>
<Row ListType="MontezumaCivics" Item="CIVIC_CIVIL_ENGINEERING"/>
<Row ListType="MontezumaTechs" Item="TECH_ASTROLOGY"/>
<Row ListType="MontezumaTechs" Item="TECH_WRITING"/>
<Row ListType="MontezumaTechs" Item="TECH_BRONZE_WORKING"/>
<Row ListType="MontezumaTechs" Item="TECH_APPRENTICESHIP"/>
</AiFavoredItems>
<Units>
<Row UnitType="UNIT_TAUHMUND" BaseMoves="2" Cost="65" BaseSightRange="2" ZoneOfControl="true" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_TAUHMUND_NAME" Description="LOC_UNIT_TAUHMUND_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_MELEE" Combat="28" TraitType="TRAIT_CIVILIZATION_UNIT_TAUHMUND" MandatoryObsoleteTech="TECH_GUNPOWDER"/>
</Units>
<UnitAiInfos>
<Row UnitType="UNIT_TAUHMUND" AiType="UNITAI_COMBAT"/>
<Row UnitType="UNIT_TAUHMUND" AiType="UNITAI_EXPLORE"/>
<Row UnitType="UNIT_TAUHMUND" AiType="UNITTYPE_MELEE"/>
<Row UnitType="UNIT_TAUHMUND" AiType="UNITTYPE_LAND_COMBAT"/>
</UnitAiInfos>
<UnitReplaces>
<Row CivUniqueUnitType="UNIT_TAUHMUND" ReplacesUnitType="UNIT_WARRIOR"/>
</UnitReplaces>
<UnitUpgrades>
<Row Unit="UNIT_TAUHMUND" UpgradeUnit="UNIT_SWORDSMAN"/>
</UnitUpgrades>
</GameInfo>
And last but not least, the unique improvement.
Code:
<?xml version="1.0" encoding="utf-8"?>
<GameInfo>
<Types>
<!--Unique Improvements -->
<Row Type="IMPROVEMENT_PEHRMUN_CAMP" Kind="KIND_IMPROVEMENT"/>
</Types>
<Improvements>
<!--Unique Improvements -->
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" Name="LOC_IMPROVEMENT_PEHRMUN_CAMP_NAME" Description="LOC_IMPROVEMENT_PEHRMUN_CAMP_DESCRIPTION" Icon="ICON_BUILDING_TLACHITI" PlunderType="PLUNDER_CULTURE" PlunderAmount="50" Buildable="true" PrereqTech="TECH_BRONZE_WORKING" Housing="1" TilesRequired="2" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PEHRMUN_CAMP"/>
</Improvements>
<Improvement_Adjacencies>
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldChangeId="Outback_Pasture_Food"/>
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldChangeId="Outback_Outback_Production"/>
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldChangeId="Outback_Outback_Food"/>
<Row ImprovementType="IMPROVEMENT_PASTURE" YieldChangeId="Pasture_Outback_Production"/>
</Improvement_Adjacencies>
<Improvement_ValidTerrains>
<!--Unique Improvements -->
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" TerrainType="TERRAIN_GRASS"/>
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" TerrainType="TERRAIN_PLAINS"/>
</Improvement_ValidTerrains>
<Improvement_ValidBuildUnits>
<!--Unique Improvements -->
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" UnitType="UNIT_BUILDER"/>
</Improvement_ValidBuildUnits>
<Improvement_YieldChanges>
<!--Unique Improvements -->
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_PRODUCTION" YieldChange="2"/>
<Row ImprovementType="IMPROVEMENT_PEHRMUN_CAMP" YieldType="YIELD_CULTURE" YieldChange="1"/>
</Improvement_YieldChanges>
<Adjacency_YieldChanges>
<Row ID="Outback_Pasture_Food" Description="Placeholder" YieldType="YIELD_CULTURE" YieldChange="1" TilesRequired="1" AdjacentImprovement="IMPROVEMENT_PASTURE"/>
<Row ID="Pasture_Outback_Production" Description="Placeholder" YieldType="YIELD_PRODUCTION" YieldChange="1" TilesRequired="1" AdjacentImprovement="IMPROVEMENT_PEHRMUN_CAMP" PrereqTech="TECH_MASS_PRODUCTION"/>
<Row ID="Outback_Outback_Production" Description="Placeholder" YieldType="YIELD_CULTURE" YieldChange="1" TilesRequired="2" AdjacentImprovement="IMPROVEMENT_PEHRMUN_CAMP" PrereqTech="TECH_MASS_PRODUCTION"/>
<Row ID="Outback_Outback_Food" Description="Placeholder" YieldType="YIELD_PRODUCTION" YieldChange="1" TilesRequired="2" AdjacentImprovement="IMPROVEMENT_PEHRMUN_CAMP" PrereqCivic="CIVIC_ MERCANTILISM"/>
</Adjacency_YieldChanges>
</GameInfo>
Definitely rough around the edges. I made all the names up, so that's why they sound pretty bad.
Thank you in advance.