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I think Civ 5 is crashing due to mod conflict, pls send help

Bleddyn

Chieftain
Joined
Sep 16, 2016
Messages
5
I'm 321 turns into an Epic, Huge game as Songhai, on the Communitas map(all DLC). I have quite a few mods installed, including the entirety of Vox Populi, EUI, and a bunch of Pick'n'mix stuff(I'll try to list below). Every time I end the turn, the game crashes during Babylon's AI turn. I've tried fiddling with mods and doing different things in game, to no avail, it crashes at the same spot every time. I thought maybe I had a .dll conflict, because when I searched the mod folder the RazeAllCapitals mod has 3 .dll files in it's folder, but disabling that didn't do anything. Also tried disabling Counter Espionage and Quick Turns, but nothing. I know that the community patch folder has a .dll in it, and I thought I'd downloaded one from Whoward's Pick'n'mix to make his mods compatible, but now I can't find that one.

For additional information, I have a large military, and was about to go to war with Egypt, though I doubt that will help. I'd really like to salvage this game if possible. Can anyone find any conflicts with my mods, or give any other suggestions to fix this?

Attached is a screenshot of the mods. Thanks in advance.
 

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1) Your post belongs to the Vox Populi (VP) mod forum, not here

2) You can have only 1 DLL mod activated, you cannot use more DLL mods at the same time

3) The WHoward's DLL is incorporated into VP DLL, so most of his minimods will work with VP

4) You are using many mods, so it will be difficult to tell which one or which combination is causing trouble. It could even be a bug in VP. It is not a good idea to change the active modlist mid-game, it may cause a crash upon reloading if the saved game is referencing something from a deactivated mod

5) I'd activate IGE and try switching to Babylon and play their turn (or you can remove them with IGE and see if the problem goes away with them). IGE does not break saved games, so you can safely experiment with it.

6) Which version of VP are you using? There was a CTD bug a few versions ago
 
Moderator Action: Moved to Creation & Customization
 
I know you can only have one DLL at the at a time, but I didn't know whether it wouldn't let you start the game in the first place, or if it would cause crashes later on. Like I said, there are several .dll files in the RazeAllCapitals mod, so I thought that might be causing the issue, but disabling it did nothing.

I only started experimenting with the activated mods midgame after this repeated CTD started occurring, to see if I could get around it. I was hoping someone could tell me if there was an obvious conflict in my modlist that is known to cause issues, or a second .dll file that might be causing it. I read through the incompatible mod list on the Vox Populi thread before downloading the mods, so I thought these would work.

I tried using IGE, but I after "taking a seat" as Babylon I couldn't actually control their units or complete their turn. I tried killing them, but that didn't work either, the game crashed during the other ai turns regardless, so it's probably not to do with Babylon at all.

I'm using the the most recent version of VP that was released on 9/12 i think. No idea what could be causing this. Never had quite this issue before, and I've always been able to fix or get around the little bugs and crashes in the past. This is really frustrating cause I've put a lot of time into this game, and I'm worried that it will keep happening with any new game I start. Any other help would be appreciated.
 
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