Rusty Edge
Deity
Has anyone ever played a mod where there are like 30 new resources? It actually gets to be too much.
I like all the ideas, but having them in the game is not always as good as seeing them on paper.
The only contribution I can make to this, if certain resources only appeared on landmasses where no civs start their game - this would make colonisation much more of an element in every game (except pangaea)
I'd just like to see a luxury resource perhaps three squares in one city site on each continent. For example- tobacco in NA, cocao in SA, tea in Asia, coffee in Africa, Eucalyptus in Ausralia and I have no idea about Europe.
Something that would be very valuable and tradeable because it's scarce.