I realize this can't be done unless Firaxis does it themselves but I figured it was worth sharing. I was thinking about how third world countries could be made in Civ3 and it turned out to be even more...
I think gold should only be used until a certain point in the game. At that point, each civ gains their own currency. You get to name your civs currency yourself, but the AI uses whatever that civ actually used or would use for the others.
The value of the currency is decided on the size, culture, and power that civ has in the world. Trade should also boost it. This would simulate 3rd world countries in the game better, because the smaller civs money would be worth less and make them behind in technology.
So, my Dollars aren't nearly as high as say... the Japaneses Yen. So, I have to work harder and longer to buy something that would actually be worth something to them.
Of course, you should be able to trade units, too. A small country would be able to trade some musketmen for a tank. Or trade a resource for a few bombers. Units could not be used to trade for technology, but you can get units that require a technology you do not have. Pretty much the way they do get their tech weapons, but made to fit the game.
I think gold should only be used until a certain point in the game. At that point, each civ gains their own currency. You get to name your civs currency yourself, but the AI uses whatever that civ actually used or would use for the others.
The value of the currency is decided on the size, culture, and power that civ has in the world. Trade should also boost it. This would simulate 3rd world countries in the game better, because the smaller civs money would be worth less and make them behind in technology.
So, my Dollars aren't nearly as high as say... the Japaneses Yen. So, I have to work harder and longer to buy something that would actually be worth something to them.
Of course, you should be able to trade units, too. A small country would be able to trade some musketmen for a tank. Or trade a resource for a few bombers. Units could not be used to trade for technology, but you can get units that require a technology you do not have. Pretty much the way they do get their tech weapons, but made to fit the game.