1. no razing large cities and great culture cities, maybe set no raze city >=8 people or culture>=500 when capture? raze large cities seems not realism...
2. when new conquester getting city control by the end of struggle, the new culture will set to less than 10, it could do a capture/razing check, if the city less than 8 people, it could have an opportunity for AI/player check to raze this city.
3. another idea of owned city razing, when a city sterve down to population 2, a capture/razing check will happen, to see if razing down this hopeless city by AI/player.
just an idea, please comment, and maybe someone with good MOD skill will realize this?
2. when new conquester getting city control by the end of struggle, the new culture will set to less than 10, it could do a capture/razing check, if the city less than 8 people, it could have an opportunity for AI/player check to raze this city.
3. another idea of owned city razing, when a city sterve down to population 2, a capture/razing check will happen, to see if razing down this hopeless city by AI/player.
just an idea, please comment, and maybe someone with good MOD skill will realize this?