<rant>
I thought I would take up these bits to say that I am going to keep playing Civ 3. I love this game, and I think it's a lot of fun.
I've spent a large chunk of free time playing the game, and there are TONS of features that I really like.
I love the borders. You can actually have a decent nation. To the "Culture Flipping Sucks" crowd, I say "bah!" It not too tough to prevent culture flipping. Build a strong culture. Use lots of units. I've played quite a few games at all levels, and I rarely have culture flipping problems.
I love the resources. It really adds to the game. There could be more resources, but the ones they have are pretty sweet. Folks complain that they aren't common enough. Who cares? This isn't a history lesson, it's not a geography less, and it's certainly not geology less. The rates make it so you usually have acess, and if not, then you can probably trade for it. It's part of the game.
I love the fact that the folks from Firaxis actually are on these forums and soliciting our input. --- "But they didn't listen to my idea and it was really good" --- SO WHAT! If they implemented everyones good ideas they game would require a couple terabytes of hard drive space and need a 200 yottahertz processor to make the turns finish in a reasonable time.
I love the fact that the game has been patched at all. Are the patches perfect? Hell no. Are the valueable and worthy of thanks HELL YES! It's a design process. There are always trade-offs... speed vs. size vs. features vs. time to market vs. price vs. complexity, etc. I think overall the programmers have made WAY MORE good decisions than they have made bad ones.
I don't think the AI cheats. It has a different set a rules. That happens. In football, offensive linemen can't move, defensive linemen can. In golf, bad golfers get free strokes in match play. (handicap) It makes the game so I can play it multiple times. If it didn't have different rules it would be boring. It's not boring, and I love it.
</rant>
I thought I would take up these bits to say that I am going to keep playing Civ 3. I love this game, and I think it's a lot of fun.
I've spent a large chunk of free time playing the game, and there are TONS of features that I really like.
I love the borders. You can actually have a decent nation. To the "Culture Flipping Sucks" crowd, I say "bah!" It not too tough to prevent culture flipping. Build a strong culture. Use lots of units. I've played quite a few games at all levels, and I rarely have culture flipping problems.
I love the resources. It really adds to the game. There could be more resources, but the ones they have are pretty sweet. Folks complain that they aren't common enough. Who cares? This isn't a history lesson, it's not a geography less, and it's certainly not geology less. The rates make it so you usually have acess, and if not, then you can probably trade for it. It's part of the game.
I love the fact that the folks from Firaxis actually are on these forums and soliciting our input. --- "But they didn't listen to my idea and it was really good" --- SO WHAT! If they implemented everyones good ideas they game would require a couple terabytes of hard drive space and need a 200 yottahertz processor to make the turns finish in a reasonable time.
I love the fact that the game has been patched at all. Are the patches perfect? Hell no. Are the valueable and worthy of thanks HELL YES! It's a design process. There are always trade-offs... speed vs. size vs. features vs. time to market vs. price vs. complexity, etc. I think overall the programmers have made WAY MORE good decisions than they have made bad ones.
I don't think the AI cheats. It has a different set a rules. That happens. In football, offensive linemen can't move, defensive linemen can. In golf, bad golfers get free strokes in match play. (handicap) It makes the game so I can play it multiple times. If it didn't have different rules it would be boring. It's not boring, and I love it.
</rant>