sigmakan
Warlord
- Joined
- May 7, 2006
- Messages
- 217
I noticed that the imperialistic trait(50% production boost when creating settlers) doesn't really work the way it says.
As you all know, when making a settler food is turned into hammers. One would think that this 50% modifier would be applied to the cummulative hammers(base hammers + food hammers). But in fact, the modifier is only applied to the actual hammers and not the food hammers.
I am not sure if the devs intended it to be this way, but I doubt it. If they did program it this way on purpose I think its kinda silly. I almost always make settlers in my food rich cities and not my hammer rich cities.
Anyone else notice this?
EDIT, added screenshot
As you all know, when making a settler food is turned into hammers. One would think that this 50% modifier would be applied to the cummulative hammers(base hammers + food hammers). But in fact, the modifier is only applied to the actual hammers and not the food hammers.
I am not sure if the devs intended it to be this way, but I doubt it. If they did program it this way on purpose I think its kinda silly. I almost always make settlers in my food rich cities and not my hammer rich cities.
Anyone else notice this?

EDIT, added screenshot