nukehumvee
Warlord
I was thinking, with districts and certain improvements getting adjacency bonuses from certain terrain, resources, districts or even wonders, why not extend the bonuses to some other improvements as well.
For instance, a sawmill may benefit from having uncleared woods adjacent to the tile it's built on; mines get bonuses if next to other hills and mountains.
Just a thought.
For instance, a sawmill may benefit from having uncleared woods adjacent to the tile it's built on; mines get bonuses if next to other hills and mountains.
Just a thought.