Hey.
Among all theese posts, there are several solutions to fixing problems for new computers. But people. for all of you with old machines. like P2-P3. post here what you have done to improve gameplay. Perhaps alot of good advice from alot of people will help others.
Personally i have edited some stuff in the ini file. Alot of switches turned of. Ill post my ini file later.
Graphix options in-game is all the lowest.
I close down everything i dont need in the task manager. And i mean everything. also Explorer.exe
I was able to play the game in somewhat acceptable performance up until i got the whole map and the other leaders kept asking me for stuff. This was after 3 hours of playing. then it got to laggy to play.
Anyway. I dont know how your old machines play it, but i think this was great. If you do better, post what you did to make it better.
I play on a:
p3 900mhz
256mb ram
80gb hd ntfs
geforce 4 mx440 128mb ram
windows xp
pagefile 1gb
newest graphic driver
heres the ini file
[GAME]
; Set to 1 for the map from the previous game
PlayLastWorld = 0
; Map Script file name
Map = Continents
; GameType options are singlePlayer/spLoad
GameType = singlePlayer
; Pitboss Turn Time
PitbossTurnTime = 0
; Max number of turns (0 for no turn limit)
MaxTurns = 0
; Handicap for quick play
QuickHandicap = HANDICAP_CHIEFTAIN
; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC
GameSpeed = GAMESPEED_NORMAL
; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
Era = ERA_ANCIENT
; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
SeaLevel = SEALEVEL_LOW
; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
Climate = CLIMATE_TEMPERATE
; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
WorldSize = WORLDSIZE_STANDARD
; Game Name
GameName = 1
; Save Path - relative to working (Civ4) folder
FileName = 0
; Account Username
Nickname = 1
; Email Address
Email = 1
; In-game Alias
Alias = 1
; Move along
CheatCode = 0
[CONFIG]
; Enable Trilinear Filtering for the Minimap
MinimapTrilinearFilter = 0
; Enable Tree Region Cutting
CutTrees = 1
; Enable Quick Slide Show Transitions
PopSlides = 0
; Random seed for map generation, or '0' for default
MapRandSeed = 0
; Random seed for game sync, or '0' for default
SyncRandSeed = 0
; Bandwidth options are modem or broadband
Bandwidth = broadband
; QuickStart - SinglePlayer games only!
QuickStart = 0
; Enable/disable background music
PlayMusic = 0
; Allow Screenshots. May affect performance on some video cards
AllowScreenShots = 0
; App Selects Specific IP to use for Multiplayer
SelectIP = 0
; Specify a Mod folder (Mods\Mesopotamia), '0' for none
Mod = 0
; Specify whether to play in fullscreen mode 0/1/ask
FullScreen = 1
; Set max frame rate clamp (0 means none)
SetMaxFrameRate = 0
; Set to 1 for dynamic animation paging
DynamicAnimPaging = 1
; Set to 1 for no in-game movies
NoMovies = 1
; Set to 1 for no python exception popups
HidePythonExceptions = 1
; Specify the number of turns between autoSaves. 0 means no autosave.
AutoSaveInterval = 0
; Enable Audio
AudioEnable = 1
; English(0),French(1),German(2),Italian(3),Spanish(4) - Defaults to user-installed language
Language = 0
; Determines which user profile is loaded on game start
UserProfile = Suneee
; Sync input to smooth interface (may run slower)
SyncInput = 0
; Force numlock always on while playing
ForceNumlock = 0
[DEBUG]
; Number of turns to autorun before exit (0 for no limit)
AutorunTurnLimit = 0
; Set App on Auto-Run
Autorun = 0
; Enable D3D9 Queries
D3D9Query = 0
;
ScreenHeight = 0
; Custom Screen Resolution, ex: 1200x1200 - Normal resolutions can be set in-game and will be used when both values are set to 0
ScreenWidth = 0
; Establish connection to Python Debugger
HAPDebugger = 0
; Show python debug msgs in IDE console
ShowPythonDebugMsgs = 0
; NetComm Port
Port = 2056
; Enable the logging system
LoggingEnabled = 0
; Overwrite old network and message logs
OverwriteLogs = 0
; Enable rand event logging
RandLog = 0
; Enable message logging
MessageLog = 0
; Break on memory allocation order #
BreakOnAlloc = -1
Among all theese posts, there are several solutions to fixing problems for new computers. But people. for all of you with old machines. like P2-P3. post here what you have done to improve gameplay. Perhaps alot of good advice from alot of people will help others.
Personally i have edited some stuff in the ini file. Alot of switches turned of. Ill post my ini file later.
Graphix options in-game is all the lowest.
I close down everything i dont need in the task manager. And i mean everything. also Explorer.exe
I was able to play the game in somewhat acceptable performance up until i got the whole map and the other leaders kept asking me for stuff. This was after 3 hours of playing. then it got to laggy to play.
Anyway. I dont know how your old machines play it, but i think this was great. If you do better, post what you did to make it better.
I play on a:
p3 900mhz
256mb ram
80gb hd ntfs
geforce 4 mx440 128mb ram
windows xp
pagefile 1gb
newest graphic driver
heres the ini file
[GAME]
; Set to 1 for the map from the previous game
PlayLastWorld = 0
; Map Script file name
Map = Continents
; GameType options are singlePlayer/spLoad
GameType = singlePlayer
; Pitboss Turn Time
PitbossTurnTime = 0
; Max number of turns (0 for no turn limit)
MaxTurns = 0
; Handicap for quick play
QuickHandicap = HANDICAP_CHIEFTAIN
; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC
GameSpeed = GAMESPEED_NORMAL
; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
Era = ERA_ANCIENT
; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
SeaLevel = SEALEVEL_LOW
; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
Climate = CLIMATE_TEMPERATE
; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
WorldSize = WORLDSIZE_STANDARD
; Game Name
GameName = 1
; Save Path - relative to working (Civ4) folder
FileName = 0
; Account Username
Nickname = 1
; Email Address
Email = 1
; In-game Alias
Alias = 1
; Move along
CheatCode = 0
[CONFIG]
; Enable Trilinear Filtering for the Minimap
MinimapTrilinearFilter = 0
; Enable Tree Region Cutting
CutTrees = 1
; Enable Quick Slide Show Transitions
PopSlides = 0
; Random seed for map generation, or '0' for default
MapRandSeed = 0
; Random seed for game sync, or '0' for default
SyncRandSeed = 0
; Bandwidth options are modem or broadband
Bandwidth = broadband
; QuickStart - SinglePlayer games only!
QuickStart = 0
; Enable/disable background music
PlayMusic = 0
; Allow Screenshots. May affect performance on some video cards
AllowScreenShots = 0
; App Selects Specific IP to use for Multiplayer
SelectIP = 0
; Specify a Mod folder (Mods\Mesopotamia), '0' for none
Mod = 0
; Specify whether to play in fullscreen mode 0/1/ask
FullScreen = 1
; Set max frame rate clamp (0 means none)
SetMaxFrameRate = 0
; Set to 1 for dynamic animation paging
DynamicAnimPaging = 1
; Set to 1 for no in-game movies
NoMovies = 1
; Set to 1 for no python exception popups
HidePythonExceptions = 1
; Specify the number of turns between autoSaves. 0 means no autosave.
AutoSaveInterval = 0
; Enable Audio
AudioEnable = 1
; English(0),French(1),German(2),Italian(3),Spanish(4) - Defaults to user-installed language
Language = 0
; Determines which user profile is loaded on game start
UserProfile = Suneee
; Sync input to smooth interface (may run slower)
SyncInput = 0
; Force numlock always on while playing
ForceNumlock = 0
[DEBUG]
; Number of turns to autorun before exit (0 for no limit)
AutorunTurnLimit = 0
; Set App on Auto-Run
Autorun = 0
; Enable D3D9 Queries
D3D9Query = 0
;
ScreenHeight = 0
; Custom Screen Resolution, ex: 1200x1200 - Normal resolutions can be set in-game and will be used when both values are set to 0
ScreenWidth = 0
; Establish connection to Python Debugger
HAPDebugger = 0
; Show python debug msgs in IDE console
ShowPythonDebugMsgs = 0
; NetComm Port
Port = 2056
; Enable the logging system
LoggingEnabled = 0
; Overwrite old network and message logs
OverwriteLogs = 0
; Enable rand event logging
RandLog = 0
; Enable message logging
MessageLog = 0
; Break on memory allocation order #
BreakOnAlloc = -1