The entire air combat needs a rework, but yours makes it too simple and as a result the promotions are even more repetitive than they currently are, being just a mix of flat damage reduction and percent damage reduction.
We should make air defense actually help the defending unit (reduce the damage they take) rather than just being a deterrent to aerial attacks. Make air vs land combat more like normal combat for the planes.
We should make air defense actually help the defending unit (reduce the damage they take) rather than just being a deterrent to aerial attacks. Make air vs land combat more like normal combat for the planes.