Spocko
Warlord
Wow.
I changed BinkCopyAll in the config file from 1 to 0, and my game plays rather fast at high graphics settings, and for a densely populated Huge map.
Here's the snippet of code from the config file:
; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 0
; changed from 1 to 0 Jan 30
Try it. As you can see, the setting seems to reduce the load on the motherboard and video card since they're doing less work - that is, they're updating only those pixels that have changed, not rewriting every pixel, all the time. At least this is my understanding.
Movies still don't play well for me, but I am finally enjoying this game.
I hope this works for others out there. I did a quick search of this forum for "binkcopyall" and nothing came up. Maybe nobody else has written about this.
Let me know!!
Cheers,
Spocko
I changed BinkCopyAll in the config file from 1 to 0, and my game plays rather fast at high graphics settings, and for a densely populated Huge map.
Here's the snippet of code from the config file:
; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 0
; changed from 1 to 0 Jan 30
Try it. As you can see, the setting seems to reduce the load on the motherboard and video card since they're doing less work - that is, they're updating only those pixels that have changed, not rewriting every pixel, all the time. At least this is my understanding.
Movies still don't play well for me, but I am finally enjoying this game.
I hope this works for others out there. I did a quick search of this forum for "binkcopyall" and nothing came up. Maybe nobody else has written about this.
Let me know!!
Cheers,
Spocko