planetfall
Emperor
Sometimes experienced players lose the excitement of playing and every game seems the same.
Here are some initial settings I found that make an interesting game:
Difficulty: diety [or lower if you need it]
Map: continents and islands
Resources: standard [or sparse for more conflict]
Natural wonders: only select those with science or production bonuses
World age: std
World temp: cold
Rain: std
Sea Level: high
Number of AI civs: 4
City states: 0
Win: science and domination
What does this do? AI's build lots of cities and really crank up the science even more. Like above 500/turn by turn 170. AI's will not hold back attacking. They build lots of spaceports so can't ignore space development. The map makes the game more than a land only unit play as need some navy. The small number of AI's allows you time to play a couple of different ways. The natural wonder limitation gives you boosts, but also gives the AI's a leg up. Player beware.
I'll be curious if anyone else enjoys these settings.
Here are some initial settings I found that make an interesting game:
Difficulty: diety [or lower if you need it]
Map: continents and islands
Resources: standard [or sparse for more conflict]
Natural wonders: only select those with science or production bonuses
World age: std
World temp: cold
Rain: std
Sea Level: high
Number of AI civs: 4
City states: 0
Win: science and domination
What does this do? AI's build lots of cities and really crank up the science even more. Like above 500/turn by turn 170. AI's will not hold back attacking. They build lots of spaceports so can't ignore space development. The map makes the game more than a land only unit play as need some navy. The small number of AI's allows you time to play a couple of different ways. The natural wonder limitation gives you boosts, but also gives the AI's a leg up. Player beware.
I'll be curious if anyone else enjoys these settings.