Hi all,
I'm very bored by seeing AI unit crossing desert, jungle and ice with no damage. So I wonder : is it possible to reverse the healing effect of some land tiles, for exemple : heal -10% / turn in Jungle , -15 or 20% in snow & sand deserts. This way land tiles would be more strategic, and having our cities surrounded by a desert would no more be a curse
And why not a Healer/Field Medic unit with healing at level 2 ?
Maybe do the same for early ships? -5 or -10% in deep ocean tiles for exemple...
Second point : It seems that AI always grants free pass through its countries. Is it possible to make it only allow this treaty when relations are good ?
Thanks in advances,
I'm very bored by seeing AI unit crossing desert, jungle and ice with no damage. So I wonder : is it possible to reverse the healing effect of some land tiles, for exemple : heal -10% / turn in Jungle , -15 or 20% in snow & sand deserts. This way land tiles would be more strategic, and having our cities surrounded by a desert would no more be a curse

And why not a Healer/Field Medic unit with healing at level 2 ?
Maybe do the same for early ships? -5 or -10% in deep ocean tiles for exemple...
Second point : It seems that AI always grants free pass through its countries. Is it possible to make it only allow this treaty when relations are good ?
Thanks in advances,