Is there a way to increase workable city tiles?

If you mean increasing the range of workable tiles to more than 3 from the city-center, it appears like in Civ5 to be locked into the game's dll files, to which we currently have no acess.
 
If you mean increasing the range of workable tiles to more than 3 from the city-center, it appears like in Civ5 to be locked into the game's dll files, to which we currently have no acess.
Thats a shame.
 
Yes there is. I have tried it some Time ago and it works!
IIRC it's "CITY_MIN_RANGE" (currenty is set to 3). But you still can't put Districts on Tiles that are further than 3 Tiles away from the City Center.
 
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Yes there is. I have tried it some Time ago and it works!
IIRC it's "CITY_MIN_RANGE" (currenty is set to 3). But you still can't put Districts on Tiles that are further than 3 Tiles away from the City Center.
Thats kinda what I was hoping for though.
 
Yes there is. I have tried it some Time ago and it works!
IIRC it's "CITY_MIN_RANGE" (currenty is set to 3). But you still can't put Districts on Tiles that are further than 3 Tiles away from the City Center.
This is not correct. As Lee already stated this value is locked in the dll files. All CITY_MIN_RANGE does is set the minimum distance cities can be from each other. CITY_MAX_BUY_PLOT_RANGE seems like it could be tied to the workable tile range, but again because the workable tile range is hardcoded, changing this value is meaningless. In fact, iirc any change of this value is ignored for purchasing as well.
 
Yeah, can confirm - CITY_MIN_RANGE is tied to a distance which cities can be founded from one another. You can't work tiles beyond third circle.
However, if You change CITY_MAX_BUY_PLOT_RANGE to 4 for instance, (Default 3), it does effect culture bomb - normally You can bomb up to 3 tiles (which is maximum workable distance).
There is also CITY_NORMAL_PLOT_WORKER_CAPACITY that changes how many citizens can work one plot (Default 1), but when it comes to workable distance....it's hard coded.....can't do anything about it (for now).
 
This is not correct. As Lee already stated this value is locked in the dll files. All CITY_MIN_RANGE does is set the minimum distance cities can be from each other. CITY_MAX_BUY_PLOT_RANGE seems like it could be tied to the workable tile range, but again because the workable tile range is hardcoded, changing this value is meaningless. In fact, iirc any change of this value is ignored for purchasing as well.
My bad :mischief:. I don't remember what exactly I have tried (too long ago), but I think I got it to work. I'll check it again later and let you know
 
Apparently, I've just tested "PLOT_INFLUENCE_MAX_ACQUIRE_DISTANCE" for larger Boders, but didn't check if Tiles further away from the CC are workable (abviously not). @TheWaWPro, Sorry to disappoint you, again, and that I gave you false hopes about that :sad:

but you can still use that to acquire Luxury and Strategic resources though
 
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