Afterburner
Warlord
- Joined
- Mar 13, 2005
- Messages
- 140
In my last game, playing the Grigori, I had one of my Adventurers-turned-Dragon-Slayer get randomly mutated. One of the mutations was Rage. And he spent the next 200 turns aimlessly wandering through my empire, under the AI's control, until he finally ran into Stephano, who killed him.
I thought it was completely random, but I'm a n00b, so what do I know, right? Maybe someone zapped him. This game was started under patch "m", and finished under patch "n".
So I've started a new game under patch "n". Playing the Lanun, Tectonic Mediterranean map. I only have 4 cities so far. I am building up a small expeditionary force to go clear out a barbarian city near my territory. And one of the warrior units has developed a mutation. It wasn't there when he was completed. I promoted him to Combat I, then sent him to the rallying point. At some point after leaving my city, he got mutated and now has all kindsa crap on him. I've attached a screenshot.
The warriors in question are being built in Innsmouth. The mutated warrior has made a beeline to the rallying point. It has only been 4 turns since he was built, and he's never left my territory. I right-clicked on the rally point when the warrior was in the city. He hasn't stopped to investigate any lairs or pee on a treant or anything of the sort.
So...bug? Or feature?
I thought it was completely random, but I'm a n00b, so what do I know, right? Maybe someone zapped him. This game was started under patch "m", and finished under patch "n".
So I've started a new game under patch "n". Playing the Lanun, Tectonic Mediterranean map. I only have 4 cities so far. I am building up a small expeditionary force to go clear out a barbarian city near my territory. And one of the warrior units has developed a mutation. It wasn't there when he was completed. I promoted him to Combat I, then sent him to the rallying point. At some point after leaving my city, he got mutated and now has all kindsa crap on him. I've attached a screenshot.
The warriors in question are being built in Innsmouth. The mutated warrior has made a beeline to the rallying point. It has only been 4 turns since he was built, and he's never left my territory. I right-clicked on the rally point when the warrior was in the city. He hasn't stopped to investigate any lairs or pee on a treant or anything of the sort.
So...bug? Or feature?