Is this a glitch or a bone-fide mechanic?

Walter R

Great Engineer
Joined
Mar 8, 2013
Messages
713
Location
England
I went back to playing England in my current game - I've learned quite a bit from playing some other Civs. However, when I took the commerce policy that improves movement I noticed that it didn't kick in that turn. The fleet had movement allowances like "7 out of 8" instead of just "8", i.e. they did not get to move extra even though they should've been able to - worked fine next turn. Anyone?
 
Its the timing, you have already started your turn when you pick a cultural policy (or discovered a tech in case of already embarked land unit.)
 
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