Is this the most tedious, boring game ever?

Originally posted by Richard III
Me, I'm just baffled at why Spite was so defensive. I'm re-reading this thread, and frankly the "hysterical fanboy" response is nowhere to be seen. I'm at a loss as to what's so wrong or hostile or mindless about asking "what?" as Josem did. If anything, the response from the civ critics seems to be the hysterical one.

Personally, I have to agree that it's sort of an odd conversation for a "civfanatic" to start, since all three Civ games always took "alot of work." All of the things you're complaining of have, frankly, been characteristics of the Civ family and its cousins from conception; it's the nature of the beast.

And what a fine beast it is.

R.III


Trust me, it was a lot nastier before JoseM edited his posts.
 
yeah, the "lot of work" comment is kind of.. odd.....

I like the game. I like it a lot. But there are problems with it.

My biggest complaint is culture flipping-- so annoying! It makes wars so much tougher to fight. They're already tough enough with having to worry about keeping your resources connected and your economy afloat, stuff that wasn't nearly as big a concern in Civ 2. Then they have to go and make it tougher by having enemy cities flip on you in the middle of a war! It forces you to go and burn them all down which I personally don't like doing for a number of reasons.
 
philippe.....remember i asked you to look up the word "MANNERS" the other day - you obviously didn't.

i'm on my third game now (i play infrequently) at regent level - 3rd level up, and again i've found it has become a pointclick-pointclick tedium BUT i think i haven't found my correct level yet. i'm way ahead of the rest of the world, have taken over a large continent and nobody dare attack me, and anyone who has tried i've whooped thier ass. each game i've gone up a level, and i'm pretty sure the next level will be much more challenging. keep the faith.

all i can say about stategic resources, is i think they are just suppose to be a "thing" that needs to be protected and fought over, as opposed to anything histroically correct.

btw, re-read your post, spite - you did say the game sucks ;)
 
BTW, the most tedious boring game I ever played was called "Hannibal". No, not that one. It was a crappy one from even earlier, I think from 1993. All you ended up doing was clicking on city after city and doing repetitious nonsense.
 
If the horses really bother you just go to the editor and get rid of them as unite requirements. and I think by the time things get expensive you should have a couple cities with factories, witch will help you get those things witch require more shield (pretty much the same way as one the other ones)
PS I do think in some ways II is better than III
:jesus:=[pimp]
 
spite,

i found civ3 to be frustrating at first until i gave up on most of my civ2 strategies. i can't decide which is the better game -- civ2 certainly allows more ways to win. this game really really really funnels people into playing the way that firaxis thinks we should play, which is apparently a race to see which civ can build the biggest stack of tanks first.

culture wins, diplomacy wins, blah. they're not possible on the higher difficulty levels, at least against a lot of civs on a large or huge map. espionage doesn't work here either -- it's broken and works so rarely that i don't bother. i really miss my spies...

civ3 has some nice features -- the idea of culture is cool. the idea of resources is cool. units bombarding units that move adjacent to them are cool. the graphics are very cool.

it's main downside is its lack of flexibility though, so you have to abandon everything you learned in civ1 and 2, and develop new strategies from scratch. don't try anything harder than monarch until you get going, then move up if it suits you.
 
I know what you mean spite. But it took me a long while to reach the tedium state. I have played prob 100 games in the last 5 months (yeah, I have nothin better to do) and continued as long as there was something new to try.

I only finished about a dozen or so of those games because you reach a point where the rest of the game is just predictable. There is something missing for me compared to Civ2 but I dont know what exactly. A few examples might help. It used to be when you got ships and started exploring the world, you might find an uninhabited island to grab. This almost never happens now. There is no point exploring at all after the first 3-warrior tour which many of us use. Just exchange maps.

Similarly, once I have had an early war and got the "optimum "number of cities for the map size, there is no incentive to build any more cities. So its either sit back and outbuild the other civs for the rest of the game to spaceship (tedious) or send out the armies to raze every city you find (also tedious). I usually give up the game at this point and start another.

So it took me a lot of games but I may finally have run out of things that I want to try out. I still havent won at the 3 higher difficulty levels so I may persevere with that but the extra irritiations you get on the higher levels dont make the game more appealing.

I agree with those who said it the small things which keep me playing. It has to be fun as you go along. I wont slog away for days just to get some meaningless high score number.
 
Originally posted by spite
banned.gif
 
Originally posted by David In Asia
philippe.....remember i asked you to look up the word "MANNERS" the other day - you obviously didn't.

did
david in asia why are you attacking me?
you are always attacking me.
leave me alone david in asia.
ignore me if you wish.
but stop flaming at me!:mad:
 
Originally posted by biggrumpy


espionage doesn't work here either -- it's broken and works so rarely that i don't bother. i really miss my spies...

Check my signature and u will learn how to use the propaganda spy mission successfully.
 
i looked at that link JoseM -- you were kickin ass in that game for sure.

i still think espionage is fairly unworkable -- it's fairly unusual at that stage in the game to find civs outside of democracy and thus susceptible to bribery. also, 30000 gold is a ton -- personally i almost never have over 1000 (which is the max that's useful for the stock exchange). anytime i have something over that i usually rush culture improvements. i'll try a game where i store up a lot of cash for the hell of it. although with as rarely as bribery seems to work, i'd need a ton.
 
You may want to go to the civ3mod.bic and edit various parts of it. Increase Horses etc. If you want to play on a real world map with actual starting positions get Marals Map. There were no horses in North America so I added a couple ,you can check out any map before playing a add or delete anything you wish. This may help?
 
Originally posted by roalan
You may want to go to the civ3mod.bic and edit various parts of it. Increase Horses etc. If you want to play on a real world map with actual starting positions get Marals Map. There were no horses in North America so I added a couple ,you can check out any map before playing a add or delete anything you wish. This may help?

Horses did not exist in the Americas until arrival of the Spanish.
 
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