Belial
Warlord
Aye, difficult it will be on diety with such a huge map - which is why I liked the challenge.
I think if we can get two productive cores going, then no matter how big the AI gets, we can outsmart them.
As for civ, for such a big map, I'd suggest a commercial civ but really any of them works. Conquoring early is also a very feasable idea, it will relieve heavy culture pressure (heaven forbid if we get stuck in the middle of nine civs) and give us an early edge.
Gallic swordsmen would probably be most ideal for this, fast moving units and I typically use them right around medieval infantry comes out and timing the GA would be perfect (on such a map, I figure the medieval ages will be the most crucial time vs. the industrial).
And again, I'm flexable either way, something hard and beyond my grasp is something I'd like to see.
I think if we can get two productive cores going, then no matter how big the AI gets, we can outsmart them.
As for civ, for such a big map, I'd suggest a commercial civ but really any of them works. Conquoring early is also a very feasable idea, it will relieve heavy culture pressure (heaven forbid if we get stuck in the middle of nine civs) and give us an early edge.
Gallic swordsmen would probably be most ideal for this, fast moving units and I typically use them right around medieval infantry comes out and timing the GA would be perfect (on such a map, I figure the medieval ages will be the most crucial time vs. the industrial).
And again, I'm flexable either way, something hard and beyond my grasp is something I'd like to see.
